PS3 Game

The hardware specs have been out since last year, no? There were full-on product tutorials at the GDC back in Feb/March from IBM et al, so you should be able to find plenty of detail of what the hardware is by now, and analysis.

Basically, it’s got lots of fast, powerful, CPU cores, so it was always clear it was going to have a very very high processing throughput. Rather than summarize badly and say something stupid through ignorance or poor memory, I’ll leave it to Google to do the talking. Try Ars Technica, IBM, and the other usual suspects…

[quote]The hardware specs have been out since last year, no?
[/quote]
No. The Cell specs have been circulating for a while, but other stuff like memory, HD, controllers, graphics card etc. was still under wraps.

yeh, and previously it was claim that the ps3 would have 4 cell chips, but its offically announced now that there only 1.

The guy from Epic who demoed Unreal 2007 said that the PS3 used standard technologies like OpenGL. As I mentioned in another post, if we could get a JVM on there and a cross port of LWJGL we’d be in business!

Andy.

[quote]The guy from Epic who demoed Unreal 2007 said that the PS3 used standard technologies like OpenGL. As I mentioned in another post, if we could get a JVM on there and a cross port of LWJGL we’d be in business!

Andy.
[/quote]
And a team of 732 artists, don’t forget the 732 artists!

maybe if we made a fuss about the jvm sony might include it, we still have up till spring next year before its released!

blah, shut up and be amazed like the rest of us. Just for once dont say anything critical and enjoy it…

personally, im still not believing it, no, this is a dream and i will wake up soon…just a dream…yup…a dream…

OW! i didn’t know pinching in dreams hurt! ::slight_smile:

Call me a cynic, but I am having a hard time to believe that is actual game-play video. If it is… MY GOD.

I seen a face with pores even on my FX5700 without significant delays, that pieces of water on face might be worse problem if the scene would be fully lit. But I see bigger problem with a lack of a nice PD models on net.

Wait a minute. That lighting is pretty strange, and that hairs doesn’t look like they’d wave in wind.
It also looks like model reusage.
Is that explosion a hardware accelerated effect? Or a some reproducible effect that would be possible throught OpenGL without problem. Actually upon further examination, it doesn’t throw light to nearby surfaces.

Conclusions too much obcesion with nice look of models, and yes they are looking nicely, but not enough work with 3D engine model.

It’s nice, but you just know the AI will suck… :stuck_out_tongue:

I doubt they will be able to pull out a lot of games like that.
And if they do you can be sure it will be the one millionth iteration of a done to death game like quake tournament or madden nba-nfl 2012 or klakchet and crank 10.
I think the next gen of console should have started to integrate in the machine’s rom some predesigned models , reusable and customizable so that the develloper don’t spend too much on the graphics and sfx parts.