I’m not suggesting to use GIMP over Photoshop, I’m suggesting that it’s wise to familiarize yourself with a variety of industry-grade software and systems instead of locking yourself into one.
For example, the animation studio I’m working at now relies on Maya and BodyPaint3D. Obviously, somebody with experience in these programs will be more sought-after than somebody who’s only worked in 3dsMax and ZBrush.
Knowing a variety of software makes you a more versatile artist, just like learning a variety of programming languages makes you a more versatile programmer.
[quote]Actually I tried this obviously, but it was like Apple Symbol + C instead, which I never tried.
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Ah typo, my bad.
[quote]which leaves me pretty much with Cas’ take on this: All OS’ suck.
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Except you’ve never actually tried Mac… That’s like saying Asian food tastes gross, but you’ve only tasted soy sauce.