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Changing the shift key for something else is a good idea, I removed the shift popup long ago so I wasnāt aware of this.
I somewhat like the current controls. I know itās clumsy and counter intuitive at first, but it feels retro/arcade-ish/smooth, in a good way.
The gameplay is designed around this, I donāt want to make yet another twin stick shooter. At some point I had an aimbot, but it didnāt felt right.
You can play with a gamepad or rebind your keys if you want to. The gamepad use the analog stick and 4 buttons to cast spells, rather than a combination of keys. You still canāt shoot behind you.
Iām probably biased though.
On a side note, the game is almost finished right now. I have to make new maps and decals, redo the gore, the interface, and the highscore/stats system, and after that Iām done. Thereās always something more to do.
I still have to find an efficient feedback for the score multiplier/frag/gem/score mechanics because right now itās not really obvious. Same thing with the health/mana/regen stuff.
Does anyone have any ideas?
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