Pink Point

You can play the game as an applet here: http://klemss.baticle.com/book/?page=pp
You can also download an executable here: http://klemss.baticle.com/game/pinkpoint_exec.jar

Some details on how to play and the game in general can be found here http://www.java-gaming.org/topics/pink-point/27077/msg/276250/view.html#msg276250

Hi !
I’m French so my english may sound bad, sorry about that ;D

I’m currently making this game called Pink Point, since 1 year and a half.
It’s a 2D scoring action game, playable in the browser (LWJGL applet).

The gameplay itself is pretty simple. It’s a top down shooter, you have a weapon and you can cast spells. You kill monsters to increase the score multiplier. When monsters die, they drop a certain number of gems, which you have to take to gain score points. The game is playable with 1 player, or 2 players on splitscreen (coop or versus).
I’m trying to make this game as fluid and dynamic as possible.

I don’t feel comfortable with releasing the game yet because I still have a lot of work to do. :clue:
Be sure you’ll be the first informed about the beta though.
Here are gameplay videos:

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And some screenshots:



A lof of sounds are placeholder and are taken from various games.
Feel free to tell me what you think !

That game looks awesome! I liked the visual effects, although it looked like the blackness might get intrusive. Of course, if it is an action game, planning wouldn’t be a problem.

The video makes play look smooth and the scenery gives a feeling of depth. I did think the floating numbers might obscure the action at critical points. It looks very impressive!

Looks really good!

Cas :slight_smile:

Impressive graphics. The 3d/2d look is really awesome :slight_smile:

wahouu this looks very good indeed !
It’s funny I’ve recently made the same kind of fog of war available in my game as an option :slight_smile:

Can you please give some details about the librairies you used ? ( or not used … )

I hope to see a demo soon :wink:

PS : It’s nice to see another french here … we’re not a lot I think :slight_smile:

PPS: you should add a screenshot in the first post for the showcase :wink:

Really cool graphics and effects. I think the sounds are perfect, too bad they’re placeholders :frowning:

Games like this are what we want to see being made with Java!

Good luck with this! :slight_smile:

Thanks for the positive remarks !

What do you mean “planning” ?
Also I’m probably going to change the black background for a proper background, with geometrical shapes and parallax scrolling.

You make a good point here. It doesn’t bother me ingame, but I’ll try do do something.

LWJGL (OpenGL/OpenAL, Util), Slick-Util, JInput, JOgg/JOrbis and JavaPNG
I’ll upload a screenshot, thanks :stuck_out_tongue:

Maybe make the numbers go transparent as they get bigger?

Why are you using JavaPNG? Slick-Util already uses MatthiasM’s PNGDecoder to decode PNG files :wink:

I don’t want to make the numbers transparents (apart from the fade out) because translucent text doesn’t seems like a good idea to me. I’ll try it though !
Maybe some kind of “4*24” instead of four “+24”… I’ll think about it.

To decode animated PNG ! :wink:
Those will be used for animated sprites/decals, placed with the map editor (night moths around light, fireplace lighting, etc).

I’ll try to make a short video to show visual effects I made lately. Mainly metaballs and refraction shader.

Don’t bother with animated PNGs… Just use a sprite sheet. Load time will be faster, it will require less GL texture binds (i.e. more performance), and it will allow you to batch your sprites in a single buffer (again more performance).

(Unless you’re relying on 2D texture arrays, in which case… carry on.)

The game looks so manly but why pink? ;D

Yeah… That’s definitely one of the thing I would have done differently if I knew about it sooner. :frowning:

My main source of inspiration is the film “From Beyond”, released in 1986. You can watch the trailer here: http://www.youtube.com/watch?v=zgZuCXY-vR8
That’s where the pink palette come from :stuck_out_tongue: I wanted to recreate that weird “feel” from the movie.

I see, hope there’s option to turn blood into pink! ;D

It looks so awesome. Keep it up!

Looks great!

when can we try? :smiley:

Looking forward to a release. Seems amazing !

Looks fun :slight_smile: