I’ve creating simple 3D world in which the user can walk around, enter buildings, and pick up objects using OpenGl and of course Java. I’d love to be able to allow the user the ‘shoot’ objects by clicking on them. I’ve seen picking tutorials out there by all of them assume a 2D world. Is there a good tutorial for doing selection/picking in a 3D world WITHOUT using the Java3D API?
Thanks alot for your help