If a company creats/buys a game, they ofc are after some money.
Does it really matter which way they choose to earn the money?
Isn’t it only important, that the price is fair and the user has some fun with the product(s)?
And if financial hardship is an argument here, then it should be an argument for all those “gaming machines” where you pay per play without having the chance to win.
I mean, we are talking about a few dollars for a handfull of games or aren’t we?
And again, i want to point out, that it sounds like playing a game with the chance to win money is worse then playing the same game wothout a win-chance.
Take this example: On the Website you can play Tetris, 1$ for 1 game.
If you beat the Highscore you can win (for example) 2$. The chance of scoring the High-Score is (for example) 20%.
On another website you can play the same Tetris game, 1$ = 1 game, if you beat the High-Score, your name is on top of the High-Score list, nothing less, nothing more.
While the first one is a “gambling site” the second one isn’t, but for the same number of games the second site is more expensive.
So is the first website really the “bad” one?