Great. Another ridiculously weak console to hold back the evolution of game graphics. Can it even texture a quad over a 1920x1080 screen at 60 FPS? -_-
It’s not THAT ridiculously weak…
At that price point, and with the prices of games expected to be around $0 … $2, it’s probably going to be pretty successful. If they can aim it at casual gamers and kids. The price is particularly attractive to parents (says me, being a parent).
Cas

At that price point, and with the prices of games expected to be around $0 … $2, it’s probably going to be pretty successful. If they can aim it at casual gamers and kids. The price is particularly attractive to parents (says me, being a parent).
parent… or just a cheap bastard
I thought the platform stipulated that all games had to be free?

I thought the platform stipulated that all games had to be free?
[quote]We’re handing the reins over to the developer with only one condition: at least some gameplay has to be free… Developers can offer a free demo with a full-game upgrade, in-game items or powers, or ask you to subscribe.
[/quote]
Source: http://www.csmonitor.com/Innovation/Horizons/2012/0710/Ouya-brings-free-to-play-games-to-TVs
Bring the old shareware concept back I’d say.
I’ve actually paid into it and I’m getting one in march (if all goes well).
I think it’s a great idea to create a open dedicated games platform with a similar business model as the appstore or google play, and I’m looking forward to just experimenting with it.
But besides a succesfull kickstart, it will need some serious investment for some proper marketing and distribution to brick-and-mortar shops if it intends to compete with the likes of Sony/MS/Nintendo.
And a few good games at launch of course.
[quote]it’s designed for touch, and consoles are all about controllers.
[/quote]
True, but Android already has support for controllers for some time, and a number of games already support physical buttons and such (for example games designed for Xperia Play).
I hope they provide easy shipping for outside country.

My biggest worry is if I’ll get to beat Angry Birds on there. I already beat it on my iTouch, phone, tablet, computer, television and microwave.
You haven’t done it on coffee maker and calculator.
[quote=“erikd,post:48,topic:39230”]
I’m not so sure nowadays. Times are changing (ahem), the Raspberry Pi doesn’t have any physical stores and that didn’t seem to hold them back, so it might very well be that todays target audience couldn’t care less about reallife ‘customer care’.

I’m not so sure nowadays. Times are changing (ahem), the Raspberry Pi doesn’t have any physical stores and that didn’t seem to hold them back, so it might very well be that todays target audience couldn’t care less about reallife ‘customer care’.
But the Raspberry Pi is an extremely small niche and not nearly on the same scale as the PS3s and Xbox360s of this world.
If you want to reach a broad audience, your product needs to be seen, which needs huge marketing budgets. And ideally brick-and-mortar shops for driving sales during christmas etc (when most consoles are sold).
IMHO that’s like saying that games and software require mortal-and-brick shops. Last time I check most were going out of business because all sales moved to webshops / Steam.
I don’t see why that trend wouldn’t continue into the console market.
Not at all. I’m talking about the console, not the games.
Most consoles are still sold though physical stores during holiday season.
And my point is not just physical stores, my point is huge marketing if they want to compete with the established brands. Physical stores is part of that.
That’s likely to change as Amazon gradually dominates in that area. Though whether Amazon will be keen on a competing Android sales platform is another matter.
Cas

That’s likely to change as Amazon gradually dominates in that area. Though whether Amazon will be keen on a competing Android sales platform is another matter.
Cas
Why would they not allow it? They sell hundreds (this might actually be a realistic figure) of android devices.
Their own Kindle Fire has a limited market as well, and they even sell the Nook which is competing Kindle.
I doubt they will not sell the Ouya.
I’m sure they’ll sell it if someone pays them enough (that’s how it works).
Cas
I’d think distributing 35K+ Ouya consoles day 1 will be more interesting to Amazon than worrying about what that could mean to their current Android business in long term.
Yeah… I read this article this morning and it kinda put a damper on things… Until I see the ooo-yah unwrapped and in my living room I will try and refrain from dreaming!!
I haven’t put any money down (and I won’t either) but I am not so skeptical… It is fundamentally an android device using an off the rack chipset fron nvidia. They are not innovating on the hardware or the software. They need to design the plastic box it all fits in, the logo, the joysticks (whatever!) but they seem to be doing their best to avoid doing rocket science. Yes they need to set up a marketplace with some controls, but that again has been done 100 times before.
Calling it a scam sound pretty libellous to me…
The price tag looks impossibly low I do agree - just a plain beagleboard costs more than that. Either it is a low introductory price, or they will recoup their losses in their game marketplace.