Hi
I have to use an API to export some meshes in a particular format. It uses NIO buffers in input. The problem is that the memory footprint of JFPSM is already very high. I would like to use a NIO buffer whose content is on disk and that loads some parts of it into memory only when needed so that it lowers my memory footprint if I avoid using a relative bulk get() call on the whole buffer. I think I can’t do that with MappedByteBuffer. Is there already a class doing that? I think that EhCache is a bit too much for my needs, isn’t it?
Best regards.