Hi everyone.
I lost my Java3D, Xith3D and JOGL virginity just 2 days ago so I’m still pretty mystified and I’m definitly still having a hard time keeping apart what concepts actually belongs to Xith3D and what belongs to JOGL. So a big newbie warning is in order.
I put together a little application based on the AseTest, pretty much only changing a few settings and replacing the tank with a .3DS model. This worked just fine and I was very impressed with the whole experience.
But now the problems begin. I’m trying to turn it into an applet. So I got ahold of the JOGLAppletLauncher which as I understand it belongs to a newer version of JOGL referred to as JSR231. It successfully deals with the native jogl files but once it starts my applet, it starts to complain. On this line to be exact:
CanvasPeer cp = rp.makeCanvas(panel, 450, 500, 32, false);
I tried to follow a JSR231 tutorial which created a JOGL applet which used the GLCanvas and everything worked just fine. But I’m having no luck combining the success of the 2; making my Xith3D applet use the newer JOGL and launch using the JOGLAppletLauncher.
I’m really at a loss right now, any pointers would be greatly appreciated.
And one more thing; Will future Xith3D releases, once it’s switched over to JSR231, include the JOGLAppletLauncher?