Nope, it’s still there…
Exception in thread "Thread-4" javax.media.opengl.GLException: java.lang.UnsatisfiedLinkError: no jogl_awt in java.library.path
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:266)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:256)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:130)
at com.xith3d.render.jsr231.CanvasPeerImpl.render(CanvasPeerImpl.java:1207)
at com.xith3d.scenegraph.View.renderOnce(View.java:616)
at com.xith3d.scenegraph.View.renderOnce(View.java:549)
at dvdcase.DVDApplet.run(DVDApplet.java:205)
at java.lang.Thread.run(Thread.java:626)
Caused by: java.lang.UnsatisfiedLinkError: no jogl_awt in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1682)
at java.lang.Runtime.loadLibrary0(Runtime.java:821)
at java.lang.System.loadLibrary(System.java:1030)
at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:78)
at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:101)
at com.sun.opengl.impl.NativeLibLoader.access$100(NativeLibLoader.java:47)
at com.sun.opengl.impl.NativeLibLoader$2.run(NativeLibLoader.java:130)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.opengl.impl.NativeLibLoader.loadAWTImpl(NativeLibLoader.java:116)
at com.sun.opengl.impl.JAWT.getJAWT(JAWT.java:91)
at com.sun.opengl.impl.windows.WindowsOnscreenGLDrawable.lockSurface(WindowsOnscreenGLDrawable.java:162)
at com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(WindowsOnscreenGLContext.java:57)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:118)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:298)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:597)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:273)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:183)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:173)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:168)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:160)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:121)
Exception in thread "AWT-EventQueue-1" javax.media.opengl.GLException: Attempt to make the same context current twice on thread Thread[AWT-EventQueue-1,4,file:E:/opt/java/ivilsoft/DVDCase/build/classes/-threadGroup]
at com.sun.opengl.impl.GLContextLock.lock(GLContextLock.java:83)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:115)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:258)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:130)
at javax.media.opengl.GLCanvas.paint(GLCanvas.java:142)
at sun.awt.RepaintArea.paintComponent(RepaintArea.java:248)
at sun.awt.RepaintArea.paint(RepaintArea.java:224)
at sun.awt.windows.WComponentPeer.handleEvent(WComponentPeer.java:288)
at java.awt.Component.dispatchEventImpl(Component.java:4454)
at java.awt.Component.dispatchEvent(Component.java:4208)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:599)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:273)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:183)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:173)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:168)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:160)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:121)