Hello,
I’m starting on a top-down racer in the style of micro machines, although using a more traditional “grand-prix” style track.
I am stumbling on how to represent the tracks.
I’m trying to use Slick (1st time) and my first stab involved trying to create a shape that represented the tracks geometry. The idea being that I could use the shape to test whether the car is on the track.
However Slicks polygons don’t seem to support having holes in the middle - which all tracks will - consider a simple loop.
So a) is this a good approach, b) is Slick a good choice and c) any other ideas/direction.
thanks in advance for any help,
cheers, Don.