Since I like to stalk alot :persecutioncomplex: I know that the tutorial and a “tech-tree” should be coming very soon.
For now, just use the wiki
In a nutshell:
- Punch tree trunks to get wood (hold the punch button down). Get about 8 wood at the minimum.
- Press I to open your inventory.
- Drop the wood into one of the 4 crafting spaces.
- Click the output space a bunch of times until all your wood is converted to planks.
- Right click the planks to split them into two stacks. Put the two stacks on top of each other in the crafting area to make sticks. Turn about half your planks into sticks.
- Create 4 piles of planks, fill up the crafting area with them. This creates a work bench. Create just 1 workbench, then put it in one of the bottom inventory spaces.
- Press ESC to close your inventory, then press the corresponding number key to select the workbench.
- Put the workbench on the ground somewhere (not a space you are occupying) by right clicking the tile you want it to attach to.
- Right click on the workbench. You now have a 3x3 crafting area, which you will need many times in the future.
- Create a big “T” use two sticks as the bottom of the T and 3 planks as the top. This will create a wooden pick.
- Destroy your workbench so that you can pick it up again. Equip your pick. Go to the nearest mountain and start digging.
- Keep digging around the stone until you find some coal - it looks like stone except it has black specks in it.
- Once you have some coal, construct torches by putting coal on top of sticks. Use torches to create light.
- Night is probably falling soon. Make yourself some sort of protective structure, close it off, and fill it with light (monsters can spawn anywhere that it is dark, including in your house).
Oftentimes you will not find coal fast enough. That leaves you with several options:
- Restart the game.
- Build a spire below you by looking down and holding space and right click (with some block like dirt selected). Go up 10 blocks or so and stand there all night doing nothing.
- Build a completely enclosed room (like a coffin). No monsters can spawn where you’re standing. You won’t be able to see anything. Sit there all night.
- Build a furnace (fills up every 3x3 crafting space with cobblestone except the middle) and make sure there’s always something in it. Use planks as fuel and cobblestone as the ingredient. It will give off enough light that you can keep monsters out of a small room.
I would recommend just restarting until you find coal. The game is boring otherwise - you need torches to dig down into the depths, which is what I usually do at night.
[quote]Oftentimes you will not find coal fast enough. That leaves you with several options:
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You forgot the “Be a man option”, punch that zombie! Tell them this is your mud hut and not theirs! Though this usually end up that you want to eat brains all the time…
Now looks like Markus is going to require a legal team to fight off these obvious rip-offs.
That “Cubelands” game is an obvious Minecraft duplication, with just a different name.
That’s the thing with games… there’s nothing he can actually do about it.
Cas
The thing with clones - to really hit it big by ripping off an already successful game (esp. one that involves network effects), you have a few options:
- Seriously outdo the original game execution-wise
- Seriously outspend them marketing-wise
- Add a substantial enough twist to the game to make the new one stand on its own
None of these are guarantees, either, unless you are Zynga and have such a massive userbase that any old crap you put out will get millions of hits in the first day.
But it’s harder than it seems, and even when competitors do succeed, there’s usually plenty of room in the market for clones since the bottleneck with game sales is always getting the customer’s attention in the first place - potential customers on the net almost never even know that the competition’s out there, let alone compare and contrast. I’d be shocked if Minecraft would ever see a dent in users due to Cubeland, even if Cubeland ends up just as huge.
If Zynga cloned it, though, look out, they’re one of the few companies around that can insta-saturate a market to the point where it would hurt the original game…pretty soon people would be looking at Minecraft and saying, “Hey, isn’t that just a copy of that Cubecraft game on Facebook?”
“In the last 24 hours, 51387 people registered, and 23112 people bought the game.”
230.000 euros made so far today Amazing!
guess he can hire and send some ninja’s after them now
Just got a beta key for cubelands - it’s very poor in comparison. Bland textures, forced tutorial, no landscapes, annoying ‘jolly’ music… No competition. More like a student project than a game. Unity holds up well though.
That cubelands shat pisses me off
but anyway the video where the guy is teaching you how to use fire and burns his entire house down is HILARIOUS ahahhaha!
link please.
that’s the problem of a lot of game, they tend to be pretty before being interresting
really interesting pod cast with markus over at indiegames.
[quote]“minecraft is currently the 13th best-selling game in the world of the last week, beating even games like starcraft 2 in weekly sales.”
[/quote]
:o
Holy…sh… :-X
Wow just wow…
This game is awesome. Can’t wait for survival multiplayer. and then the mods when the source is finally released.
You could call minecraft a rip-off of ininiminer too, couldn’t you… you could also call Call of Duty a Doom rip-off.
Congrats to 25k sold copies =) Just read it on IGN.
pweeee ! :o
Narf k. It was merely about the 25k sold copies within 24 hours.
But 290k for an indy game is really impressive
haven’t looked up for an english news