Minecraft 4k (very early build)

Here’s my “technical” entry for this year.
Or rather, how much I’ve got of it so far.

I don’t have Pack200 support on my server yet (why is it even needed? can’t the jvm handle that?), so it’s a bit bigger than it needs to be:
http://www.mojang.com/notch/j4k/minecraft4k/

Only you wouldn’t need any Pack200… like Chuck Norris doesn’t need guns ;D

Pretty amazing :slight_smile:

I have no idea how to turn this into a game. :smiley:

Looking amazing already tho :slight_smile:

Kev

Reduce the boxes by maybe 20%, and make it a vertical fall game, whereas you need to find the route down before… something kills you.

whaaat the fuu… How does he do this???

Cas :slight_smile:

A maze type game could work, yes. =)

For the implementation, it’s a 3d raycaster with one ray per pixel, at a very reduced resolution. I use unit cubes, so I can abuse float->int casts for the clipping.
There are some nifty side effects from doing a raycaster, such as fisheye lenses being possible at no penalty to framerate. :smiley:

I will try to squeeze in nicer textures, a nicer level generator, and tile adding/removing just to make it live up to the name.

Any way to change this amazing thing into a 4k version of “Portal” or “Mirror’s Edge” ?

I experimented with something like this:

http://meatfighter.com/puls/

Dear Markus,

You literally sicken me. About 1% is the lack of reverse mouselook (what’s up with that dude? Real men reverse. For real.), and 99% is the agonising, searing jealousy that is the inevitable conclusion of looking at something you’ve done and being confronted with your manifest talent. I have no words.

Sincerely

ryanm

1844 bytes:

http://www.mojang.com/notch/j4k/minecraft4k/blocks.png

Are you trying to win by disheartening us all into not bothering to enter?! :o

Yep. :smiley:

All in favor of Markus for the judging panel for next year.

I.

The early tech demo worked well on this aging powerbook g4. The later screenshots look great. I’m looking forward to this.

Uh…!!! The fact this is LESS THAN 2K and smooth first person movement in a 3D world is… staggering.

(bows at greatness)

Great work already (again) Markus!

Yeah, then as a side effect he can’t enter. :stuck_out_tongue:

Amazing stuff there.

I can’t find the correct smiley to respond to that.
An amalgamation of these 3 would do it: Slapping forehead; head in hands; shaking head in disbelief.

This reminds me of the Reckless Disregard for Gravity game:

http://www.dejobaan.com/aaaaa/