Hi, i’ve been trying to learn a bit opengl and i’ve put together a basic demo that uses lights and textured objects with materials and specular. It hasn’t got many fancy techniques, only display lists for the objects. I got tackled down with trying to port different shadow mapping code from c++ cause the matrix calculations get me confused. I hope someone will find it interesting to test.
W,A,S,D,mouse - move
Lights can be turned on/off with keys 1 - 4 :
http://www.hot.ee/testgame/appletloader.html

Many many years have past since I made math and I forgot a lot of things in this domain, but I manage to do with it when there’s a need. Thanks to google, wikipedia, etc. I know this is off topic but just wanted to share it.