I’ve been playing about for an evening or so on some ideas I had for making my retro sprites more lively. I was looking at cube world and difference of resolution between characters and environment - started me thinking about animation in my scaled up retro sprites.
Added in some skeletal animation (hacked this up, yep aware of Spine, maybe…)
https://dl.dropboxusercontent.com/u/1668516/shots/anim1.png
Kinda gives a nice effect:
g3fyEo1j0vA
Cheers,
Kev

However, I can push out a demo so you can play if you like. I’m thinking about it as an option for the next “real” game I do.
