So, I made this game. It’s a multi-player 2d third person shooter battle tank C.T.F. game. It’s still a little buggy and the graphics aren’t great, but I wanted to get some feed back before I continue working on it. Do you guys think this is a game people will play or am I waisting my time? What would you change to make it more attractive to new users? Being multi player you may need to find some friends play it with you.
Thanks for taking a look: http://joebung.com
Firstly, it is better to make your game open to everyone and not force us to register to play.
Secondly, the registration page is broken, exact error:
Microsoft VBScript compilation error '800a0411'
Name redefined
/jb/fb_app.asp, line 14
dim FACEBOOK_APP_ID: FACEBOOK_APP_ID = "195846393767962"
----^
EDIT:
That is not a good way to look at game making. Think of it as always learning from previous experience. The more experience you get from making games, the better you will be, the more people will play it. If all programmers had that attitude, they would have all quit a long time ago
Like a said lots of bugs :emo:. I think I fixed it.
As far as having it open, I agree I’ve been thinking about implementing a “guest user”. I guess I should make that a priority.
Thanks for the feedback.
ra4king is kinder than I am. Once I saw the sign-in to play I pressed the back button.
Ah well…same with me, after “checking out” the register page
I’ll wait until can play without registering
At least put some screenshots on your web page. Even if graphics are not good, it give a felling of the game.
Me too. I have almost completely abandoned Facebook, I don’t want to use Facebook Connect.
Wow thanks for the feed back.
So I set up a quick and dirty guest login, I’ll work on a better one tonight or tomorrow (you may have to click the link twice,and you can’t enter a custom name.). I guess I should have known, I do the same thing all of you did when I see a registration page (especially one that throws errors). I was also worried about Facebook turning people off, but I thought it would make it easier to register. you don’t actually have to use a Facebook account to register but your info gets sent through them. I can put the old registration page back in for those who don’t like Facebook (it was a lot less buggy).
Thanks again guys, and let me know what you think good, bad, or indifferent.
Thanks for the encouragement. I did learn a lot while working on this project.
I actually liked it when I tried it! I couldn’t figure out how to get 2 people to play so I just moved around, captured the other flag, and shot a little. The sound effects are nice and the graphics are decent. Looking at the Java Console, it seems you are attempting to connect to 71.234.218.230:4444 but it doesn’t connect and just starts an empty game.
there is something wrong in the loading process (related to sound maybe) it took more than 30s to start (20Mb bandwith), also the gamesize is to small (maybe it was a bug but I only add very few pixels in height).
it may be a fun game to play with other people
there is something wrong in the loading process (related to sound maybe) it took more than 30s to start (20Mb bandwith), also the gamesize is to small (maybe it was a bug but I only add very few pixels in height).
it may be a fun game to play with other people
The server that it is hosted on seems to be slow today. I just saw the screen height error as well I usually use chrome but I opened it in FF and saw this error. I need to fix it. I also noticed that the other players tanks are not showing up on screen. I have a lot of work to do. Thanks for taking a look. I’ll see what I can do later tonight.
I fixed the issue with Firefox and IE not displaying correctly. I also fixed the server so that it would send the other players positions. Let me know if you guys find anything else that doesn’t look right. Thanks
How much size of it? I have 1380x768 res and it seems higher than my res.
It should take up your entire browser screen. You may need to scroll down. It’s a hack to get a full screen applet. I set the height and width to 100%. I’m looking into a true full screen but it’s not a priority.
It should take up your entire browser screen. You may need to scroll down. It’s a hack to get a full screen applet. I set the height and width to 100%. I’m looking into a true full screen but it’s not a priority.
Oh I see do you count the height of taskbar and bars (menubar, toolbar etc) of the browser too?
Oh I see do you count the height of taskbar and bars (menubar, toolbar etc) of the browser too?
I think it may be browser independent. Like I said it’s a hack. I used it to give my little brother full screen(he wanted it). Originally it was a 500X500 square. Also it gets the size when the applet is first loaded so if you resize the screen while playing it may not update the applet size.
I added a new map and changed some stuff with the web site. I’m going to start trying to get some of my friends to play on Thursday nights at 8PM eastern time if anyone is interested.
Itd be nice for a couple more sound effects. like when you pick up or put down the flag
how do I get more ammo once I am out?
I think the game is making great progress, there are not enough multiplayer games out there, you just need to find a better way to connect people, other then existing friends. or make an AI of some sort if no one is available?
Only other thing, the grass/background, if you could somehow add some noise or variance to the green so its not so much of a solid color but still stays green but has some variances around if you know what I mean.
Otherwise, its good!
I agree with you on the sound effects and the map “noise” but Iv’e been too lazy lately to get around to doing those things.
as far as more ammo goes, sometimes when you kill other players they drop ammo and health for you to pick up. I was also thinking about putting in an ammo dump or something that players could go to to get repaired and get more ammo.
The thing that I’m more interested in at the moment is getting more people playing the game. The problem is like you said finding a way to connect people. The game is boring unless you have someone to play with. People come to the site and play the game but they only stick around for a minute because no one else is there playing. I’m working on AI but I figured if I could get a group of people playing on a specific night of the week they may start playing with each other on other nights or something and I wouldn’t need the AI.
Another feature I was thinking about while working on the AI was giving the users the ability to set up “battle plans”. One of the things that I notice while playing first person shooters is that most of the people playing are not really working together. So I thought “Hey, why not give the users the ability to set up some way points and instructions so that they can work together more efficiently”. I’m still kinda working out the details on how it would work but I think it would add a new twist to this type of game. Has anyone ever seen this in other games?