Hello!
Im building an boardgames site.
It will be operating with JOGL and Applet, it will have 30-40 boardgames on future years.
one boardgame map is max. 4096 x 4096 pixels. this is 16M * ( 2 or 4 ) = 3M with .JPG.
as i will be having well over too many of these maps to be loaded on one .jar i need help to understand Java ways to work.
I will be using Java Applet launcher, so i need not to sign my Applet JAR.
I have no knowledge of building .JAR s, how i should build my site.
Java + JOGL + Applet + Multiple 4000px maps, HOW TO BUILD .JAR for fast loading ??
Do i need to sign my Applet for loading my game map images from http ??
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Thanks,