Hello. I’m the project leader of Rituals of the old. We need Java coder(s).
Rituals of the old is a multiplayer sandbox RPG voxel game of crafting, building, survival, and adventure in an open random generated world.
Check out our web page to get the mood of the game (the screenshots are a bit out of date and might not represent the current state of things accurately, sorry): https://www.ritualsoftheold.com/
(Scroll down this post for some extra images)
Our lead dev is starting his military service next year and we need to find more talented people to patch the hole he’s going to leave behind. We’re currently pretty much down to one coder + I’m trying to brush up my Java/Kotlin skills to be of more use with the code base in addition to everything else.
- Hobby project, doing this on our free time (reserving the right to go commercial in the distant future if it looks like it might make sense).
- We’re going to open source most of the non-game specific things which might be useful to other game devs (voxel engine, etc) under MIT license.
- There are currently 11 people on our international team (https://www.starandserpent.com/team/) - coders, animators, modelers, etc.
The game is going to be hard, aimed at an adult audience (don’t want to let age ratings stop the creativity - of course we need torture, duh), focused on the sandbox aspect, and support for roleplaying a character designed from ground up, heavy focus on all things multiplayer, and of course modding support.
Also check the post below (http://www.java-gaming.org/topics/java-coders-needed-for-a-voxel-multiplayer-game/38838/msg/370756/view.html#msg370756) for some extra info on specifics.
So why would you want to do this instead of working on your own projects?
It’s a very common and valid question and deserves a straight up answer.
Game development alone is hard. Most people dream about it, dabble in it for a bit, become disillusioned, and fail to produce anything tangible for their efforts.
We have a serious project going on that was in pre-planning and testing as a mod on another game platform for 4 years. We have been in active development now for over 2 years.
As a part of our team you would be one step closer to realizing your game development dreams. With us you will gain insights into game development and into working in a small/medium sized group (11 people currently, international team). You will gain experience and practical skills about the inner workings and challenges of voxel engines, multiplayer networking, world generation, networked physics - and many other aspects of game development - in a supportive group environment.
That’s my sale speech. If you’re not interested for any myriad of reasons, I totally get that.
But I’m not going to stop trying.
Feel free to hit me with any questions here on the thread, or PM me, or email us directly (email address is on our web page: https://www.starandserpent.com/)
Hoping to hear from you.
Java coder, you’re our only hope!
Star and Serpent