Oh, am I supposed to post in this thread as well? I’m confused as to which thread / forum / site / etc is the official one, so I’ll just link to my other entries:
http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=Announcements;action=display;num=1106689730
http://forum.java.sun.com/thread.jspa?threadID=579342&start=60&tstart=0
Having seen Markus’s Dungeon4k I think I’m going to have to do another entry to have a chance of winnng
If the game is to be client/server based… does the server have to be inside the 4k too? Or just the client?
Kev
Client & Server, else you could just have a 4K VNC client, and a spankingly large server.
Now I’ve fixed my game from bluescreening random computers, and fixed the controls:
Stag Party 4k
It is your Stag Party, so your mates decided it would be a bit of a laugh to open up an interdimensional portal, and throw you through! Now you are stuck dimension where evil cubes are trying to kill you, and all you have to ward them of it Small Good Cubes that fire out of your eye balls.
Yeah, the plot sucks, but that is fine; so does the game!
Controls:
Rotate: Left/Right/Up/Down/Z/X
Fire: Space
Quit: Escape
Downloads
[tr][td]WebStart[/td][td]http://www.woogley.net/j4k/mlk/Mlk3D.jnlp[/td][/tr]
[tr][td]Exec[/td][td]http://www.woogley.net/j4k/mlk/Mlk3D.jar
[/td][/tr]
[tr][td]Src[/td][td]http://www.woogley.net/j4k/mlk/Mlk3D.html[/td][/tr]
A big Thanks to Woogley for the space! ;D
[quote]Having seen Markus’s Dungeon4k I think I’m going to have to do another entry to have a chance of winnng
[/quote]
Personally, I wouldn’t necessarily say dungeon4k was even the best I’ve seen so far. It’s good, and fun nostalgia, but I’m not sure why people are so wowed by it (I’ve seen much much more impressive graphics in 4k), and I’m judging by gameplay at the moment more than graphics.
For instance, I’ve seen animated reflective water in an FPS shooter in 4k. Um. Gameplay sucked, though.
I just made my entry for the 4k contest: Step Stones 4k
[quote]If the game is to be client/server based… does the server have to be inside the 4k too? Or just the client?
[/quote]
[quote]Client & Server, else you could just have a 4K VNC client, and a spankingly large server.
[/quote]
Woogleys pages states:
Must be self-contained- no external resources (e.g. loading an image from a website)
Not absolutly clear, but looks like a both client and server would have to be within 4K.
I also wonder what the verdict on midi sound is… Guess that your game uses that Mlk, like Abuses previous entry to a 4K compo?
But the midi lib is not part of the distribution is it? Or have they baked that into 1.5?
If that is OK, I need to learn Midi in a hurry
I find all these 4k games awesome and for some reason they provide me with more entertainment than if they were full of 3d and songs and lalalas.
when this contest is over, why don’t you guys compile all these 4k entries in one bigger game?
You could invent a meta-plot (for example an alien who must collect X prizes to get back home) with pretexes to play each mini-game.
Isn’t that a good idea? ;D
I don’t know why people were so wowed by it either. I thought the graphics were pretty cool for 4k, but the gameplay wasn’t that exciting.
Will.
I’m impressed as hell because I’ve been trying to make a game with VERY simple 3d rendering. :-/
While Dungeon 4K isn’t a very interesting game yet, it is a very impressive display of technology. Sure, it’s easy for a senior level programmer to replicate, but only if they have a few years of experience in dealing with the nuances of 3D programming.
I know 3D is simple on paper, the implementation of a GOOD engine is still something that not all that many developers can do. Even those that have delt with 3D all their lives many know nothing of procedural textures, ray tracing, ray casting, or (in some cases) the precise 3D math that makes the various transformations possible! And even if they know these things intellectually, implementation is a whole other matter. As Cas likes to say, “things start to get a bit fiddly.”
So from that perspective, I think Dungeon 4K is a very impressive entry. However, I’m still hoping I’ll cream it in the Gameplay score. If it had been a free movement engine similar to Wolf3D, then I think we all would have been toast.
[quote]If it had been a free movement engine similar to Wolf3D, then I think we all would have been toast.
[/quote]
Hunters4k. I’m not saying anything more yet.
Err, very like Abuses…
[quote]But the midi lib is not part of the distribution is it? Or have they baked that into 1.5?
If that is OK, I need to learn Midi in a hurry
[/quote]
Ahh, MIDI. It is included with the JDK (and maybe some JREs, does the Mac/Linux versions include it?), and thus it is kind-of alowed.
Mine works fine if the MIDI init fails (only the sound bank is missing from the JRE), which I think is the way to go.
[quote] Ahh, MIDI. It is included with the JDK (and maybe some JREs, does the Mac/Linux versions include it?), and thus it is kind-of alowed.
Mine works fine if the MIDI init fails (only the sound bank is missing from the JRE), which I think is the way to go.
[/quote]
I guess you are guilty of kicking off this whole 4K craze, so you can set the rules as you see fit So rule is, midi is fine if check is done for soundbank?
Actually, there’s always a soundbank installed. The only difference is that the one included with the JRE sounds like crap (and thus needs the upgrade to sound good, or sometimes even make a sound!) while the JDK comes with the high quality bank.
[quote]Hunters4k. Wink I’m not saying anything more yet.
[/quote]
sigh This is becoming less of a 4K competition and more of “The Battle of the 3D Titans”.
Anyone know why?
Aye it is… Bad people doing 3D!
Because it would increase the size of the JRE download. The high quality soundbank itself is almost as large as the entire JRE! :o
Ahhh… OK.
Mmm, If I understand webstart correctly we can use some kind of <extention…> tag? (don’t use this at work, so don’t know), can we include the sound bank in that I wonder.
Surely thats including extra stuff to blow the 4k? If not then I’d like to use the LWJGL extension please
Kev
The SDK/JDK comes with a soundbank. Therefore I asumed it’s ok to use it. Btw my game just blows up if there isn’t a soundbank installed.
I don’t have any problem with the soundbank as such… downloading the extra one is at the users discretion obviously. Using the nice soundbank as standard is a bit close to breaking the 4k limit for my tastes.
Kev