Well, I won’t make the final deadline, but my lunchtime project has produced some results for the ideal first levelUp for a fighter who somehow has access to all fighting skills and always needs to fight average level zero opponents.
This shows the three attributes or skills to boost on levelling up, and the kill ratio achieved as a result:
strength constitution empathy : 50.5
constitution empathy mightyBlow : 50.6
strength willpower empathy : 51.1
constitution willpower mightyBlow : 51.5
strength constitution mightyBlow : 51.9
strength willpower mightyBlow : 52.0
strength grizzled mightyBlow : 52.0
…
…
dodge riposte dirtyFighting : 72.2
dexterity dodge dirtyFighting : 72.5
cunning speed dirtyFighting : 72.5
cunning attack dirtyFighting : 74.0
speed attack dirtyFighting : 74.0
cunning defence dirtyFighting : 74.6
dexterity defence dirtyFighting : 75.9
Dirty fighting is designed to predominate in an early level up scenario; it does not however offer benefits at higher levels of skill. I think I will tweak the balance to make strength a more significant component.
Lets say the fighter has to face goblins primarily (who are expert at dirty fighting and speed but not very tough), then these are the top upgrade options:
dexterity willpower cunning : 55.2
dexterity willpower dirtyFighting : 55.3
dexterity cunning empathy : 55.3
dexterity speed dirtyFighting : 55.5
strength cunning speed : 55.5
willpower speed dirtyFighting : 55.5
strength dexterity dirtyFighting : 55.5
…
…
constitution defence mightyBlow : 72.2
attack dodge mightyBlow : 72.2
constitution attack mightyBlow : 72.3
grizzled riposte mightyBlow : 72.6
constitution grizzled mightyBlow : 73.2
defence grizzled mightyBlow : 73.3
attack grizzled mightyBlow : 73.4
dodge grizzled mightyBlow : 73.5
constitution dodge mightyBlow : 73.9