I have been following a video series for about 2 or 3 months now called Extra credits. Some of you might be familiar with it. They basically talks about game design and various other topics related to the games industry. Today i saw a video that made me rethink my view on bad games.
My previous way of thinking:
A good game brings me joy. It makes me disappear into another world. It teaches me various things, like how a good story should be, how to design interesting characters, how good controls should be.
Crappy games are not worth any money. However, if the studio that made the game is made up of really dedicated people, but surrounded by harsh conditions it can be bought depending on the various circumstances.
A good game made by people not dedicated to making good games, but instead dedicated to earning money, is not worth buying since the studio’s way of thinking doesn’t suit me. Exceptions can be made if the game is really good.
My new way of thinking:
A good game brings me joy. It makes me disappear into another world. It teaches me various things, like how a good story should be, how to design interesting characters, how good controls should be. (Same as above basically)
Now comes the difference:
A crappy game IS worth buying!
Why is that? Because it teaches you how things like controls, camera angles, level designs, character designs, mini-game designs should NOT be implemented.
The thing with good games is that they are hard to analyze, you are so wrapped up in the awesome experience that you don’t notice minor glitches, bugs, poorly implemented features etc, etc. A horrible game will do a lot less to hide the poorly implemented stuff, thus making it easier for you to learn.
For you wondering what i got this from, check this:
http://www.escapistmagazine.com/videos/view/extra-credits/2738-Playing-Like-a-Designer-Part-2
I think im going to walk down to the game store tomorrow and buy some cheap, shitty games to play XD
Anyone wanna discuss this?