Hello,
I’m trying to think of how to load a map in to the game using LWJGL.
My goal is to some how make a 3D scene and load it into the game thats build using LWJGL.
The game is not create yet because I’m still trying to make this thing work, now my question is how to make this work…
I’m thinking in OBJ file and mtl to hold the scene but I’m not quit sure if thats the best way…
Any suggestions?