I’ve been developing a 3D game using just standard JavaSE libraries for about a month now. I just got 3D model loading and rendering to work, I tested this with the Standford Dragon (.obj file, 1,000,006 vertices iirc) and it takes 0.15 ms to complete rendering. How can I render this faster?
Also, if I were to use LWJGL instead, would this be any faster?