hello,
my game suffers from stuttering. but not regular stuttering. just occasional. it happens about once every 5 second, that a frame takes extraordinally long to render which is extremely noticeable and pretty annoying for the player. the problem is, that i have no idea how to detect the problem and how to fix it, since it will not show up in a profile because over all the frames measured it is still a very small portion.
so how can i detect what is causing this occasional long frame?
i dont think its garbage collection, since i almost eliminated garbage collection using object pooling (see other thread)
thanks!