How does the game timberman work?

Hey guys,

i am wondering how the game timberman works?

What do you guys think is the logic behind the programming in the game? For example,

1). how the tree and branches move down each time the player chops. How does the tree continue to move without running out? Maybe they use a really big graphic for the tree so it never runs out?

You mean this one?! ???

Also: lol at the game :smiley:

And no: they probably use a small chunk (for the main-tree) that repeats itself and the branches get “dynamically” attached/generated. At least, that’s how I’d do it.

Could also be one tree object for the screen-size and the texture gets scrolled. There are many ways. In any case, it’s not a huge texture, never :slight_smile:

Things aren’t always what they seem.

An array of tree branches close together would do the trick, he didn’t even make the tree fall realistically with each hit. It is really just an illusion of a really tall tree. No tricks, just a simple programming wizard. :yawn: