Hi,
My company creates educational software for kids for the distribution at public schools. We have a huge product (~70 GB) that we’ve been working on for the last couple of years. Obviously, the product imposes some serious restrictions on the minimum system requirements, so we would like to redo some of our lessons and pack them in a smaller suite.
We’ve been using Java for our old product implementation. Most of the art work was done in Maya and after effects. We are considering several options for the new suite: Flash with ActionScript and/or Director with Lingo, OpenGL, or maybe some Java OpenGL extensions, such as Jogl.
We would like to target home users, so we need to choose technologies that do not impose serious restriction on the user’s system. We would also like to be able communicate with the client installation to gather statistics on student performance and such.
I would appreciate any opinions on what technologies would be best for our new product.
Thanks.