That’s a pretty cool image :). I agree, and as soon as I find a good way to implement that screen on both Android and Desktop, I’ll be sure to do some anti-aliasing ;).
I’d like some input from the fantastic people here at JGO. Based on the information about this game I’ve presented so far, do you think I should give the player some less “god-like” abilities such as strategically flying a mission (being careful with fuel usage, etc.) to another planet by themselves?
I’m thinking maybe either you can do such things or have it done for you, but if you excel at the actions you can receive more benefits by doing it yourself.
Do not know if you are using images for planates or not but if you are anti-aliasing or smoothing the jaggys is really easy.
I like the idea of automation but giving the player the choice of doing it them selves for bonus is great. Early on you may want to do everything yourself but later when that mechanic dies off a bit it would become a chore.
Maybe start off without the automation and then later on the players gain the ability.
That seems like a fairly good idea!
So how is this project going? Any recent updates?
Since my last post I’ve switched to using WebGL for the game, therefore I did not believe it made much sense to continue updates on this website.