First ever 3D Game

This is my first 3D game, and I must say, I though it was a stretch, but it wasn’t too bad.

I call this creation craft, it is NOT a minecraft remake, but simply isolates the most popular feature of minecraft, creation.

Current Features:

  • Block Creation/Destruction
  • Player Position Saving and Loading
  • Map Saving and Loading
  • Grass, Leaf, Wood, and Stone blocks
  • Optional Fog
  • Delta time

Future Features:

  • More block types
  • Being less of a hypocrite (as suggested my SwordsMiner)
  • All touching terrain into one mesh
  • An option for noise map generation
  • :slight_smile: I will take suggestions

Controls:
Right click: Place
Left click: Destroy
WASD to move
esc to un grab mouse
esc+left shift to exit
f to toggle fog
1, 2, 3, 4 to change block types
1=Grass
2=Leaf
3=Stone
4=Wood

Source Code: https://github.com/zFollette/Creation_Craft
Executable Jar https://dl.dropboxusercontent.com/u/59761129/Creation%20Craft.jar Supports Windows, and as far as I know, Unix systems too (Mac and linux)

I use a Ray Picking library that I created for convenience, source can be found at: https://github.com/zFollette/RayPicker
(If you want to use it, go ahead, but be aware that it is set up for 1x1x1 cubes.)

Have fun.