Feeling aimless ...

After digging out Diablo II and playing it for a while again, I felt inspired to try something in that vein on my own. I’ve got some experience with multiplayer implementations, roguelike map creation and all that, but beyond feeling inspired I also know such huge projects usually run out of enthusiasm before they get somewhere.

Still, I felt inspired to make at least something … so I made a OpenGL based isometric map display, and a map data structure for it. Also some graphics.

Now I feel aimless how to go on. Try to gather a team and actually go making an action RPG? I’m bad at working with other people, also my graphics skills are limited, much more my game design skills.

Make a small dungeon and exploration based game? Well this is what I’m currently doing, but it’s more a playground for map design, some graphical practise, and if it will happen, some game design as well.

Why am I posting? I’m not really sure about that either, but I wanted to talk a bit about the project to be and the ideas around it.

I can’t make animated monsters or such, so if I make this into a game by myself it will be limited by that. Architecture and furniture I can make. I have a faint idea to make a puzzle solving dungeon crawling game, with the objective to find and collect gems.