Obviously game development in Java people are told to not use AWT/Swing due to performance reasons, one of those reasons being that the EDT(Event Dispatch Thread) will come into play and could cause performance degradation.
However when you have dual processors is there any reason NOT to use the EDT?
The original reason for not using it has pretty much dissappeared and unless someone can come up with a new argument other than the event thread, garbage collector, latency or whatever then there’s no reason why you can’t/shouldn’t use AWT/Swing.