Help! Somehow all the droids in Omni-corp’s droid factory warehouses have been activated and they have run amok! You must send in a virus drone to take over the droids and either capture or destroy all the activated droids before anyone can go back to work.
Click here to launch Droid Assault for Windows, Mac OS X, or Linux.
Controls: WASD or cursor keys to move your droid. Use the mouse to aim. The left button shoots (either hold down or multi tap depending on your weaponry), and holding the right mouse button (Mac OS: hold space bar) enables transfer mode.
Before you can shoot you must first take over a droid by transferring to it. This takes a second or two - hold the mouse over your target with the right mouse button held down, and maintain a direct line of sight.
The cost of transferring to a droid is shown above it when transfer mode is activated and will range from 1 to 9 points. The number of transfer points you have is shown in the bottom right. Earn more points by scoring - you gain 1 transfer point for every 1000 points scored. You can have 10 transfer points maximum, so use them up!
The droid you leave when you transfer to another droid remains on your side. Don’t shoot them! You can transfer back to them at any point for free. If you are yourself destroyed, you will immediately switch control to one of your captured droids, until your last droid is destroyed and the game is over. Your last droid has an automatic emergency shield which lasts 3 seconds when it reaches 0 hit points.
Gradually the strain of being under direct control wears out the droid you are currently using, and it will eventually end up fragile and will be destroyed easily by enemy droids.
This is ALPHA code!
- The music is, sadly, not ours to redistribute, and is sampled from Tectonic Plates. Buy it, it’s great. But keep quiet about us borrowing it for now
- The graphics on the blurb screen and later droids are not finished yet and need fixing and tidying. Don’t bother mentioning this to us, because we know!
- There are another 23 levels still to design, a bunch more tiles, and a whole load more sound effects to go in
- The bosses are temporary placeholders for real ones but largely will be the same kind of deal
- I periodically update the Webstart link above with fresh code and one day it’ll vanish and that means we’re in beta testing, which you can contact me about when it happens but not before please!
What we’d like to hear from you about
- If it doesn’t run or crashes, your detailed system specs
- Whether you think it’s fun and addictive, hard, frustrating, etc.
- Any oddities or bugs
- Whether the game starts too hard, or progresses too slowly, or gets too difficult too soon, or gets too boring
- Any cool suggestions
Enjoy yourselves and have a blast! See you on the hiscores table. (NO SWEARING PLEASE - you will be banned)
Cas