Does GLDirect affect the frame rate under Windows?

Hi

Someone tested TUER with an “old” Intel GMA chip, he had only 1 FPS :frowning: I have never tested GLDirect, it emulates OpenGL through Direct3D. I assume it affects a bit the general performance, doesn’t it? Has someone tested such things?

I tried a few experiments with it years ago. In general it’s very unreliable and yes, it is somewhat slower, but not orders of magnitude slower - anyone getting 1FPS is running in software mode.

Cas :slight_smile:

I have try it (for use with nVidia 3D vision)… it was not working great (or not at all :-\ sometime). I don’t really remember about the speed.

Ok thank you very much, I’m reassured. This thing seems to be really slow.