Hi,
I need to make an game in short time frame,
The game screen looks as follows :
|==============|
|---------MENU BAR----|
|==============|
|—MAIN—|-C1-|–C2-|
|DRAWING|------------ |
----AREA– | -====== |
---|---|
------------ | ------------ |
------------ | ----LIST— |
============== | |
------------------------- | |
------------------------- | |
-----empty area------- | |
------------------------- | |
============== |
Pls forgive the formatting Embarassed (Its very hard to do it Angry )
c1 - Block1
c2 - Block2
The game does the following:
-
The main drawing area is to be drawn using
bitmaps and needs to be updated after each
user input.Should I use Bitmaps or direct
screen access for updating this area?
If direct screen access is the answer then how to do it? -
c1 and c2 are counters and LIST is a list of some things that are updated continously.
How can i use RThread to implement these counters on each thread?
If there is some other alternative for the same?
your help’d be appreciate.
Thanks
Paul