Cool, really nice work on getting to a point where you can showcase it on Steam Greenlight. Looks really nice.
Thanks for testing, this error is fixed for quite some time so it will be ok in the next release I’ll post. Thanks for reporting anyway
A bit of an announcement:
I just opened a post on steam greenlight so if you happen to have an account on steam please vote for me !
http://steamcommunity.com/sharedfiles/filedetails/?id=143234929
I will post a new release here real soon, certainly next week
cheers
Cool, really nice work on getting to a point where you can showcase it on Steam Greenlight. Looks really nice.
Thanks, for sure I’m quite happy to have been persistant enough on this project to be able to at least try to be published on steam Being published on steam would be really amazing, but seeing the votes after two days on greenlight I think it will be really hard …
Thanks, for sure I’m quite happy to have been persistant enough on this project to be able to at least try to be published on steam Being published on steam would be really amazing, but seeing the votes after two days on greenlight I think it will be really hard …
Great work and excellent game!.I voted your game on Greenlight
Keep the good work!
P.D. this is my first post on this forum
Keep the updates coming, video’s, cool effects, etc, this gives us something to tweet/post about the game and so keeps it in the public eye. Your last update was probably seen by a few thousand ppl on twitter.
Just saw Daedalus on Greenlight and of course voted for it :-*
I read some comments about people wanting a single-player campaign, thought they were quite silly, but then for some reason I got to thinking of Dungeon Siege and the execrable Space Siege. Neither were really great games, but that’s mostly because they ran too much on autopilot (ProgressQuest with graphics, basically). The idea of having seamless and nearly endless levels might make a pretty neat mode for the game, giving some sense of progression through as you unlock the next section and find new enemies and of course cool weapons.
Just throwing it out there – I’d buy it either way
A fixed camera, very well.
That needs to be rewarded.
Great work and excellent game!.I voted your game on Greenlight
Keep the good work!
P.D. this is my first post on this forum
Keep the updates coming, video’s, cool effects, etc, this gives us something to tweet/post about the game and so keeps it in the public eye. Your last update was probably seen by a few thousand ppl on twitter.
Just saw Daedalus on Greenlight and of course voted for it :-*
I read some comments about people wanting a single-player campaign, thought they were quite silly, but then for some reason I got to thinking of Dungeon Siege and the execrable Space Siege. Neither were really great games, but that’s mostly because they ran too much on autopilot (ProgressQuest with graphics, basically). The idea of having seamless and nearly endless levels might make a pretty neat mode for the game, giving some sense of progression through as you unlock the next section and find new enemies and of course cool weapons.
Just throwing it out there – I’d buy it either way
A fixed camera, very well.
That needs to be rewarded.
Haha, I saw this on Rock, Paper, Shotgun and thought it was this game
bNoP4IvHxvk
Haha, I saw this on Rock, Paper, Shotgun and thought it was this game
bNoP4IvHxvk
Voted on Steam
Everybody, get this man a greenlight
Voted on Steam
Everybody, get this man a greenlight
Cool thanks all for your support/votes
@kappa: Sure you’re right. For the last six months I’ve been working on the editor and I didn’t have much to show. Now that I’m back on the game I will publish more updates/videos/screenshots. I will need this to keep the greenlight page alive anyway By the way thanks a lot for tweeting about my game, that’s really cool
@sproingie: to tell the truth I’d really love to have a single player / campaign mode in Daedalus. But when I see what is left to do just for the multiplayer … I think it will be too much work. I’m aiming the end of the year to have the game finished, if I have some time ( a lot actually ) before this date, I’ll look into it … or maybe I’ll do this after the game release in the form of an addon …
@heisenbergman: luckily this game doesn’t have the same game mechanic as mine. It seems to be cool, and I’m not saying this only because of the blood and body parts
… and I invite everybody to listen to Ultroman !
I always keep saying that I will post an update soon … should be this week end I was able to package the game for windows, linux and mac ( all with bundled JRE ) … so you’ll be the first ones to try it !
cheers
Cool thanks all for your support/votes
@kappa: Sure you’re right. For the last six months I’ve been working on the editor and I didn’t have much to show. Now that I’m back on the game I will publish more updates/videos/screenshots. I will need this to keep the greenlight page alive anyway By the way thanks a lot for tweeting about my game, that’s really cool
@sproingie: to tell the truth I’d really love to have a single player / campaign mode in Daedalus. But when I see what is left to do just for the multiplayer … I think it will be too much work. I’m aiming the end of the year to have the game finished, if I have some time ( a lot actually ) before this date, I’ll look into it … or maybe I’ll do this after the game release in the form of an addon …
@heisenbergman: luckily this game doesn’t have the same game mechanic as mine. It seems to be cool, and I’m not saying this only because of the blood and body parts
… and I invite everybody to listen to Ultroman !
I always keep saying that I will post an update soon … should be this week end I was able to package the game for windows, linux and mac ( all with bundled JRE ) … so you’ll be the first ones to try it !
cheers
hmm survivor squad… how not to do action sound in a game :emo:
Cas