Right, there’s been some discussion lately about Java on the PS3. It has been pointed out that Java can run on the PS3 via the linux/ps3 effort and also via the Blu-Ray JVM. These efforts are interesting and may be of use to some people, but I don’t want to go in via a back door - I need a JVM to work properly on the PS3 and to have full access to the machine so that I can release performant games on the console. I’m sure that I am not alone in this concern.
I am convinced that software developers such as myself or Puppy Games would be happy to pay to get access to a PS3 JVM. I think it offers Sony an Indy/Hobbyist development platform to rival C#/XNA and opens up a whole new avenue for Causal and Indy games to deploy on the platform.
My belief is that if we band together as a community and show some of the work that this community has produced (plus other Java gaming highlights - such as Puzzle Pirates?) that Sony may listen to us and relent.
I propose to listen for community feedback about the best way to put our case to Sony, then collect the information I need for that and submit this to Sony. At this point I think we need:
(a) Game examples that run Java that could work on PS3 casual/Indy channels.
(b) Supporting comments from commercial Java games developers.
© Some argument about the desirability of a Java/PS3 development path to rival C#/XNA
(d) Others ideas?
Well, there you have it - that’s what I believe the plan of action should be. I’m going to wait a while for feedback and ideas before I progress to the next step of gathering information for a document to send to Sony.
Thanks for your time so far. Please help me with your best ideas - I think we can do this, and I believe that it is crucial for the Java games market to be all that it can be :o)
Cheers,
Peter Ashford,
Clocktower Games.