Thought it would be nice with some comments on this, think its pretty cool myself…!
This is space thruster, the fun part is the gravitation, you can enter in to an orbit around a planet and you have to struggle not to fall into the sun while combating the enemy.
Its reallly not much of a game yet, theres no points or lives or menus or anything, but maybe the next step should be to introduce some kind of goal, maybe a mission system.
Ive been a design freak the last couple of months so there has been put enormously amounts of time into moving things around to make everything as modular and clean as possible and applying as many design patters as possible, but parts of the code is still a bit confused. And theres not much documentation. But any comments or suggestions about it is very highly appreciated!
Its lwjgl, with jogg and jorbis for the sound.
Stear with arrows, shoot with space, self destruct with k.
The game, Java Web Start:
http://jenslidestrom.webs.com/callisto-carnival.jnlp (5mb)
The source and resources in an Eclipse project:
http://jenslidestrom.googlepages.com/CallistoCarnival.zip (4mb)
Battle around the New Constantinople space station (anyone played Wing Commander: Privateer?)
Ahh! Too close the sun, burning!
Orbiting the planet Earth, on the way to dock with the Mir space station.
Features:
- Gravitation
- Laser and plasma ball guns
- AI player
- Dockable space stations
- Radar
- Sun burning when to close
- Sound
- Nice particle engine flames
- Animated explosions
- Modular and extendible design
- Netwok suppor nearly implemented…
This started as a school project, credits to my wonderfull group mates, Tommy Carlsson, Simon Göransson, Björn Lindfors and Emil Pettersson.