Now well, I’m using BufferStrategy to render my 2D game and use .show() obviously. ( and its in fullscreen too)
It seems to always push the framerate to 60 FPS which I normally appreciate of course, but I need to record my game using for example FRAPS and that drops the framerate by half of course.
So you can I break this limit so I can record from a like 120 FPS game, 60 for the video and 60 for me
anyone ? =D