Hi All,
I’ve been working on this game engine for a while now and it’d be good to get a bit of feedback from you guys.
It’s a browser based fantasy SPS (second person shoot-em-up).
Screenshots and a demo of the game engine are at http://www.hayles.demon.co.uk/bloodridge/bloodridge.html
(Apologies for the artwork/architecture/animation - I’m a coder really!)
What I’d like to know just now is;
- Does it run for you at all? I’ve checked IE and Firefox on windows - how about linux & macs - anyone?
- What sort of FPS are you getting? (It’s pegged at 20fps max but only really needs >15 to play smoothly)
- Is it fun to play? Will people play this if it’s worked up?
- Is it too violent for a browser game? (I feel victimised by them svarts sometimes and that’s with rubbish AI!)
I’m also wondering about the best avenue to take;
A. Human v human combat (Unreal tournament, Wolfenstein ET, Counter-strike &c) - sorta what I got now.
B. Human v bot monsters (WOW, D&D online, Guild wars &c) - mulitplayer quests with different monsters &c
C. Single player fantasy (Tomb raider &c) - no multiplayer (so no webstart/applet certificates needed) just single-player missions against bots.
D. Single or multiplayer RTS (hidden and dangerous, commandos &c) - one player controls a whole team by switching between characters.
I like A. best as it’s most exciting, but what about getting ‘bums on seats’? Which will pull most clicks?
I’d be grateful for any comments/suggestions (positive or negative!)