Applet acceleration

Hi!

I’m wondering if hardware accelerated images, BufferedImage, works on Applets too, or is it only on “native” JFrames?? Trying to speed up a 2D game i’m working on.

It’ll work everywhere.

Cas :slight_smile:

I was wondering what is the best way to have fast graphics on an applet. For some weird reason one time i got more fps using Image than BufferedImage…

strange … if i remember correctly kev said that there can be no accelerated graphics in an applet. but i’m most probably wrong and i’ve never tested it for myself.