I would be fine with my own subsection, but I don’t really post that often.
I doubt 12 threads a year are enough to support an AllBinary Platform subsection.
If you meant just post it into my last thread. I could have I guess and a moderator can move it if needed. I just thought is was worth a new thread to show that I have the only game development platform that in the world that uses the same code base for J2ME, Android, J2SE (Applet/JNLP/Main), HTML5, Native, and eventually AS3.
You keep saying that but to be honest I don’t think any of us have a clue what this strange ‘all binary’ platform actually is.
Certainly trying to read your website doesn’t help, as it’s badly written and only contains some strange little games that don’t look particularly fancy or as if they’re done in anything more complicated than vanilla Java.
Perhaps make just one thread, and actually include a high level description of what on earth it does, plus some good examples of what it can do and what makes it awesome. At the moment this is starting to feel a little like spam.
Not really, it has been like that for a while, since,
almost every post this person has ever made, has the words “AllBinary Platform” in them - no matter what the talk is about
I advise you to publish a step by step guide on how to get ‘a game’ to be transformed into versions that are playable on all these platforms. The guide should be clear enough to enable the user to be able to write an Astroids clone and deploy it using your software.
Until you manage to do that, I strongly suggest you refrain from shamelessly plugging your ‘AllBinary Platform’ all over this forum.
You can find out what it is mainly from the GitHub repo readme, and the diagram in the first post.
In short the AllBinary Platform is a Meta-Platform for all existing major platforms. So, you can write a code base and have it run on over 1000 different devices and over 20 hardware platforms.
I don’t expect anyone to notice much or understand until I release some tutorials like Riven stated. Although, you can view a significant portion of the code at the GitHub repo if you wanted.
When I hit a milestone like adding HTML5 I like to post something about what I have done. 12 threads a year is not spam, and most of my posts don’t include that term as I did not use that term until last year yet I have been here since the beginning under a different account. So I have 5+ years of not using the term vs 1 year of using it.
To give you a heads up on my next years threads: 1. Native support. 2. AS3 support. 3. Tutorial videos and Binary releases. Maybe not in that order.
My attitude toward this platform and its breathless and dubious claims might be lowered somewhat from the current level of “outright hostility” if its author participated in any way shape or form in the community other than dropping a monthly ad then scolding us when pressed for detail.
Just search for ‘AllBinary’. You’ll see you were spamming it in at least a dozen unrelated threads. Refering to a readme.txt is not enough of a tutorial. Please keep your update-messages in a single thread.
I put him on ignore a while ago. It’s one thing to plug your stuff once in a while, and another to relentlessly advertise without showing any actual meat.
While you haven’t posted any banner ads, you have advertised your library incessantly on JGO. Your audience are all developers. We won’t be bamboozled by grandiose claims. Post code showing it is awesome and people will take notice. If you only brag about how good it is, few will even look at it. If you annoy people by constantly bragging, you will be shunned.
While I actually happen to agree with the general consensus about the “allbinary platform” on these forums I also think that other forumites are actually being very much over the top and inflammatory with their treatment of tberthel here. As he has stated: he’s made 32 posts in 5 years, all from the same account. This is not “spam” and it is not “spamming” and it is certainly not “incessant” or “constant”. Furthermore half of those posts have been in relevant threads, just you lot haven’t been interested. So come on, get real.
And on the other side of the argument - I think I may have said before, but - the allbinary platform and the site upon which it lives appears to be pants, possibly serving a market that doesn’t exist, and certainly doesn’t really seem to overlap with anyone’s requirements here at java-gaming.org. Any supporters of allbinary please step forward now and show us your games.
Still, compared to the sprawling TUER thread it’s hardly that mental. I fully understand where everyone else is coming from but the actual concrete evidence is flimsy at best and it seems everyone’s just out to attack on a technicality.
Well, maybe the thing that’s bothering me is that there are huge claims, tberthel is pushing everybody (including newbies) to use his one-size-fits-all platform that will solve all our problems. Oh, without anything backing up those claims, or being usable for the aforementioned newbies. It’s a blackbox, which will be finished in 2015 (or whatever) and meanwhile he’ll have to hear about it over and over.
To compare it with TUER: it’s 1 thread, you can easily ignore it if you wish. Gouessej is not bothering others with it, nor claiming it’s this tool that everybody has been longing for.
The actual evidence might be flimsey, but it’s enough to rub people the wrong way. We’re a technically inclined group of people, and if somebody is making wild claims about breakthrough technical functionality, he’d better back it up.