I’ve always been intrigued by some of the visual effect demo contests that are out there, where programmers have to make the best looking visuals (no input interaction) within the confines of a few kilobytes, 64KB for some of the contests out there.
One of the rules for the 4K contest states “Must be a playable game (cannot be a pointless animation)”. So, what about a contest in creating a pointless animation?
This might offer some new challenges for many in here, where the goal is not to create a game, but to create some visual animation, one that might have some storyline, in which the viewer goes on a visual journey. Programmers need to study algorithms to figure out how to procedurally generate nice looking visual patterns. This could be a benefit to some.
But I’m not quite sure if this is practical, just want to test the waters here! What you think?
edit:
Ok, here what I’ve gathered:
Period: June, July and August.
Juding: None. Just community voting that will be ongoing throughout the 3 month period and beyond.
Size: Maximum 4096 bytes (4 KB)
Libraries: No 3rd party libraries, just Java2D and JRE default.
JRE version: 1.5
What else do we need to define?:
Execution style: Applet and/xor Webstart?
Demo rules:
- No user interaction (mouse, keyboard input)
- Maximum of 30 or 60 seconds running
…