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How to delay somthing without stopping the gameloop?
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0
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5290
|
July 3, 2014
|
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Upgrade Ideas
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0
|
2788
|
July 3, 2014
|
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Tremble Infinite
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0
|
3140
|
July 3, 2014
|
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Tremble Infinite
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0
|
2954
|
July 3, 2014
|
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[Kryonet] Server conecting problem!
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2
|
2622
|
July 3, 2014
|
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[Kryonet] Server conecting problem!
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0
|
2582
|
July 3, 2014
|
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[libgdx] MSAA On Desktop Backend
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1
|
1935
|
July 3, 2014
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[Kryonet] Any way to avoid instanceof check?
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11
|
6930
|
July 3, 2014
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[GLSL] Simplify this vertex passthrough
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3
|
1782
|
July 2, 2014
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Game Inefficiencies
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0
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6357
|
July 2, 2014
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[GLSL] Simplify this vertex passthrough
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0
|
1783
|
July 2, 2014
|
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[Solved] Export a (libgdx) project to jar file with Eclipse
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0
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1786
|
July 2, 2014
|
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Looking for a good host
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0
|
4325
|
July 2, 2014
|
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Trie-based dictionary
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0
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22354
|
July 2, 2014
|
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Rock Simulator 2014 funded on IndieGoGo
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0
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37144
|
July 2, 2014
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Heaven or Hell
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1
|
4158
|
July 2, 2014
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[Libgdx] java.lang.VerifyError
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1
|
1948
|
July 2, 2014
|
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[Libgdx] java.lang.VerifyError
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0
|
1860
|
July 2, 2014
|
|
[Kryonet] Any way to avoid instanceof check?
|
|
0
|
6838
|
July 2, 2014
|
|
Heaven or Hell
|
|
0
|
4118
|
July 2, 2014
|
|
Questions about GLSL and shadows
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16
|
6882
|
July 2, 2014
|
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Saving map & player data in a 2d tilebased game
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4
|
2172
|
July 2, 2014
|
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Just downloaded a games source code and now how do I run it in Eclipse?
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5
|
1852
|
July 2, 2014
|
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Scalling things up!
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3
|
1926
|
July 2, 2014
|
|
Scalling things up!
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|
0
|
1923
|
July 2, 2014
|
|
Superstatic
|
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0
|
42255
|
July 2, 2014
|
|
Just downloaded a games source code and now how do I run it in Eclipse?
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|
0
|
1797
|
July 2, 2014
|
|
GLSL Shader Loader
|
|
0
|
5182
|
July 1, 2014
|
|
[Free] Micro Invade
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|
2
|
4310
|
July 1, 2014
|
|
The ultimate sandbox game
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|
19
|
22409
|
July 1, 2014
|