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JBullet - any tutorials on mesh collision?
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0
|
4625
|
April 4, 2015
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|
Vulkan and SPIR-V Presentation
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2
|
4110
|
April 4, 2015
|
|
Vulkan and SPIR-V Presentation
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0
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3957
|
April 4, 2015
|
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Rendering problem
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8
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6109
|
April 4, 2015
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How will an Araknoid do?
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6
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3059
|
April 4, 2015
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Reveal The Picture (TestVersion)
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0
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14860
|
April 4, 2015
|
|
Deferre Lighting
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1
|
2779
|
April 4, 2015
|
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[libGDX] Make Tiled cell/tile transparent with code
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3
|
2183
|
April 4, 2015
|
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Deferre Lighting
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0
|
2749
|
April 3, 2015
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character creation
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1
|
1182
|
April 3, 2015
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[solved] OpenSimplex Noise producing extremely noisy results
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2
|
1582
|
April 3, 2015
|
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Avoiding JOGL Artifacts
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13
|
13146
|
April 3, 2015
|
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[OpenGL] Blending images with semi-transparency
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8
|
7395
|
April 3, 2015
|
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Getting the Mouse pos in 3D World
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2
|
1269
|
April 3, 2015
|
|
[libGDX] Make Tiled cell/tile transparent with code
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0
|
1907
|
April 3, 2015
|
|
[solved] OpenSimplex Noise producing extremely noisy results
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0
|
1587
|
April 3, 2015
|
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Simple Simon
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1
|
3695
|
April 3, 2015
|
|
Simple Simon
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0
|
3732
|
April 3, 2015
|
|
LWJGL/OpenGL 3.3+ Voxel Chunk Management
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2
|
2361
|
April 3, 2015
|
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RadialGradientPaint problem
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6
|
14504
|
April 3, 2015
|
|
character creation
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|
0
|
1178
|
April 3, 2015
|
|
Getting the Mouse pos in 3D World
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|
0
|
1267
|
April 3, 2015
|
|
Hit Heal
|
|
4
|
6600
|
April 3, 2015
|
|
[OpenGL] Blending images with semi-transparency
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|
0
|
7499
|
April 3, 2015
|
|
[FREE] Tile Puzzle
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0
|
6389
|
April 3, 2015
|
|
RadialGradientPaint problem
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|
0
|
14365
|
April 3, 2015
|
|
JInput and Steam overlay
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|
0
|
3565
|
April 3, 2015
|
|
Looking for a developer
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|
13
|
9248
|
April 3, 2015
|
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sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run()
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2
|
14693
|
April 3, 2015
|
|
Property based pattern for a game.
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7
|
2951
|
April 3, 2015
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