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How to delay somthing without stopping the gameloop?
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0
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5325
|
July 3, 2014
|
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Upgrade Ideas
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0
|
2828
|
July 3, 2014
|
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Tremble Infinite
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0
|
3169
|
July 3, 2014
|
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Tremble Infinite
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0
|
2984
|
July 3, 2014
|
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[Kryonet] Server conecting problem!
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2
|
2669
|
July 3, 2014
|
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[Kryonet] Server conecting problem!
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0
|
2626
|
July 3, 2014
|
|
[libgdx] MSAA On Desktop Backend
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1
|
1966
|
July 3, 2014
|
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[Kryonet] Any way to avoid instanceof check?
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11
|
7034
|
July 3, 2014
|
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[GLSL] Simplify this vertex passthrough
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3
|
1810
|
July 2, 2014
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Game Inefficiencies
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0
|
6397
|
July 2, 2014
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[GLSL] Simplify this vertex passthrough
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0
|
1810
|
July 2, 2014
|
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[Solved] Export a (libgdx) project to jar file with Eclipse
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0
|
1818
|
July 2, 2014
|
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Looking for a good host
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0
|
4357
|
July 2, 2014
|
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Trie-based dictionary
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0
|
22404
|
July 2, 2014
|
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Rock Simulator 2014 funded on IndieGoGo
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0
|
37171
|
July 2, 2014
|
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Heaven or Hell
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1
|
4188
|
July 2, 2014
|
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[Libgdx] java.lang.VerifyError
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1
|
1989
|
July 2, 2014
|
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[Libgdx] java.lang.VerifyError
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0
|
1886
|
July 2, 2014
|
|
[Kryonet] Any way to avoid instanceof check?
|
|
0
|
6891
|
July 2, 2014
|
|
Heaven or Hell
|
|
0
|
4149
|
July 2, 2014
|
|
Questions about GLSL and shadows
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|
16
|
6947
|
July 2, 2014
|
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Saving map & player data in a 2d tilebased game
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4
|
2224
|
July 2, 2014
|
|
Just downloaded a games source code and now how do I run it in Eclipse?
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|
5
|
1893
|
July 2, 2014
|
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Scalling things up!
|
|
3
|
1992
|
July 2, 2014
|
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Scalling things up!
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|
0
|
1976
|
July 2, 2014
|
|
Superstatic
|
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0
|
42294
|
July 2, 2014
|
|
Just downloaded a games source code and now how do I run it in Eclipse?
|
|
0
|
1832
|
July 2, 2014
|
|
GLSL Shader Loader
|
|
0
|
5233
|
July 1, 2014
|
|
[Free] Micro Invade
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|
2
|
4361
|
July 1, 2014
|
|
The ultimate sandbox game
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|
19
|
23094
|
July 1, 2014
|