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JBullet - any tutorials on mesh collision?
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0
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4595
|
April 4, 2015
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|
Vulkan and SPIR-V Presentation
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2
|
4025
|
April 4, 2015
|
|
Vulkan and SPIR-V Presentation
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0
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3921
|
April 4, 2015
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Rendering problem
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8
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6059
|
April 4, 2015
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How will an Araknoid do?
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6
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3028
|
April 4, 2015
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Reveal The Picture (TestVersion)
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0
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14837
|
April 4, 2015
|
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Deferre Lighting
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1
|
2735
|
April 4, 2015
|
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[libGDX] Make Tiled cell/tile transparent with code
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3
|
2152
|
April 4, 2015
|
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Deferre Lighting
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0
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2695
|
April 3, 2015
|
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character creation
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1
|
1165
|
April 3, 2015
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[solved] OpenSimplex Noise producing extremely noisy results
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2
|
1543
|
April 3, 2015
|
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Avoiding JOGL Artifacts
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13
|
13129
|
April 3, 2015
|
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[OpenGL] Blending images with semi-transparency
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8
|
7324
|
April 3, 2015
|
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Getting the Mouse pos in 3D World
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2
|
1252
|
April 3, 2015
|
|
[libGDX] Make Tiled cell/tile transparent with code
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0
|
1884
|
April 3, 2015
|
|
[solved] OpenSimplex Noise producing extremely noisy results
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0
|
1552
|
April 3, 2015
|
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Simple Simon
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1
|
3655
|
April 3, 2015
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Simple Simon
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0
|
3696
|
April 3, 2015
|
|
LWJGL/OpenGL 3.3+ Voxel Chunk Management
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2
|
2331
|
April 3, 2015
|
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RadialGradientPaint problem
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6
|
14464
|
April 3, 2015
|
|
character creation
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0
|
1158
|
April 3, 2015
|
|
Getting the Mouse pos in 3D World
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|
0
|
1251
|
April 3, 2015
|
|
Hit Heal
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4
|
6565
|
April 3, 2015
|
|
[OpenGL] Blending images with semi-transparency
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0
|
7453
|
April 3, 2015
|
|
[FREE] Tile Puzzle
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0
|
6356
|
April 3, 2015
|
|
RadialGradientPaint problem
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|
0
|
14332
|
April 3, 2015
|
|
JInput and Steam overlay
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0
|
3508
|
April 3, 2015
|
|
Looking for a developer
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13
|
9208
|
April 3, 2015
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sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run()
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2
|
14598
|
April 3, 2015
|
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Property based pattern for a game.
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7
|
2904
|
April 3, 2015
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