AudioCue, starting point for concurrent Clip
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1
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4304
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May 8, 2017
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Basic Image Quantization into 256 colors in 90 lines
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5
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9634
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May 5, 2017
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Simple orthographic camera controls
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9
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9654
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April 22, 2017
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All-Integral Alpha Compositing Using Bitwise Operators - Also New to JGO!
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5
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13340
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April 8, 2017
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Very simple Plants v Zombies code
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1
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21502
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December 6, 2016
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Thread-safe RSA De/Encryption utility for Byte-Arrays
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2
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16103
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October 13, 2016
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Midi and Hertz conversions
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3
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4209
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October 7, 2016
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Open-Source Terraria Clone
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13
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26573
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September 28, 2016
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Converting floats/doubles to 10/11/16/N bit floats
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9
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4696
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September 24, 2016
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Fast 24-bit RGB addition without overflow checks
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1
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8275
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August 24, 2016
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Starting JVM on Mac with -XstartOnFirstThread programmatically
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1
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3802
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August 24, 2016
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Fast sRGB conversion GLSL snippet
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6
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13989
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July 18, 2016
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Anyone interested in RPGs?
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3
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4307
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July 11, 2016
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XM File Formats
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28
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21566
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July 6, 2016
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Hydro's Game Engine
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58
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67124
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June 25, 2016
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Quark - Game Framework
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6
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4547
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June 22, 2016
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Wrapped, Weighted, Voronoi heightmap generator
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3
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17221
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June 13, 2016
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Printing General OpenGL OpenAL Information
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1
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4029
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June 7, 2016
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Bits, Bytes and Insanity
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8
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7544
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May 28, 2016
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FPS Camera Tutorial
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1
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6826
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May 22, 2016
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Xorshift variation for getting per-coord / parameter numbers
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7
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25784
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May 1, 2016
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Fastest Way To Clear Screen?
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6
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27114
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April 7, 2016
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Vulkan/OpenGL enum name lookup
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1
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14045
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March 27, 2016
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3D Wavefront OBJ Model Viewer
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1
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15688
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February 22, 2016
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JuddMan's 2D Map editor lives again
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1
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3063
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February 20, 2016
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3D ray-box intersection (right rectangular cuboid)
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7
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53410
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January 19, 2016
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Audio: Write generated PCM to file
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4
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11430
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January 16, 2016
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OpenGL object counting snippet
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1
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11835
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December 19, 2015
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Dynamic Rectangle Dungeon Room Generator
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15
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57338
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November 20, 2015
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Influence maps - with example (Wargame)
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4
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6089
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November 3, 2015
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