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[texture UVs] How to get a box at a specific part of a texture?
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3
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2751
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August 1, 2014
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[texture UVs] How to get a box at a specific part of a texture?
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0
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2721
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August 1, 2014
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VBOs
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19
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11165
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July 31, 2014
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VBO Multiple texture coords
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7
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5926
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July 30, 2014
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VBO Multiple texture coords
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0
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6035
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July 29, 2014
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[Blending] Multi-shader pass over objects
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2
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1991
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July 28, 2014
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[Blending] Multi-shader pass over objects
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0
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1984
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July 28, 2014
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LWJGL Controller Advice [Getting false axis events]
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7
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5715
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July 27, 2014
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2D Dynamic Lighting and shadows for top down game
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1
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4689
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July 27, 2014
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2D Dynamic Lighting and shadows for top down game
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0
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3763
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July 27, 2014
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LWJGL Controller Advice [Getting false axis events]
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0
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5589
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July 26, 2014
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[Solved] Vertex Shader not calculating matrices correctly
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2
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1845
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July 26, 2014
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[Solved] Vertex Shader not calculating matrices correctly
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0
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1856
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July 26, 2014
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Vertex Attribute Arrays aren't working
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9
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6375
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July 24, 2014
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Vertex Attribute Arrays aren't working
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0
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6306
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July 24, 2014
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VBOs
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0
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10814
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July 20, 2014
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Shader not rendering correctly
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5
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5629
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July 18, 2014
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Shader not rendering correctly
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0
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5559
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July 17, 2014
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[LibGDX] How on earth do I limit drawing to a certain area of the screen?
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3
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4013
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July 16, 2014
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Drawing big Objects far away
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0
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4861
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July 15, 2014
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[LibGDX] How on earth do I limit drawing to a certain area of the screen?
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0
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3870
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July 15, 2014
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Deleting and Detaching Shaders
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2
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2435
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July 14, 2014
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Solved LWJGL Opengl binding, binding only one texture!
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4
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2631
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July 14, 2014
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Solved LWJGL Opengl binding, binding only one texture!
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0
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2618
|
July 14, 2014
|
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Deleting and Detaching Shaders
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0
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2280
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July 14, 2014
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[SOLVED] VBO and Shaders
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32
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15402
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July 11, 2014
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Understanding how render a 3d model
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4
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2899
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July 11, 2014
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glsl background is black
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4
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4366
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July 11, 2014
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Somehow using GL_REPEAT on a sub-texture in a sprite-sheet?
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10
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6426
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July 10, 2014
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Somehow using GL_REPEAT on a sub-texture in a sprite-sheet?
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0
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5694
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July 9, 2014
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