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[texture UVs] How to get a box at a specific part of a texture?
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3
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2715
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August 1, 2014
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[texture UVs] How to get a box at a specific part of a texture?
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0
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2690
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August 1, 2014
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VBOs
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19
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11030
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July 31, 2014
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VBO Multiple texture coords
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7
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5893
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July 30, 2014
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VBO Multiple texture coords
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0
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5998
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July 29, 2014
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[Blending] Multi-shader pass over objects
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2
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1956
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July 28, 2014
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[Blending] Multi-shader pass over objects
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0
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1958
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July 28, 2014
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LWJGL Controller Advice [Getting false axis events]
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7
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5659
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July 27, 2014
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2D Dynamic Lighting and shadows for top down game
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1
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4539
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July 27, 2014
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2D Dynamic Lighting and shadows for top down game
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0
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3737
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July 27, 2014
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LWJGL Controller Advice [Getting false axis events]
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0
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5558
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July 26, 2014
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[Solved] Vertex Shader not calculating matrices correctly
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2
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1817
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July 26, 2014
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[Solved] Vertex Shader not calculating matrices correctly
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0
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1823
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July 26, 2014
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Vertex Attribute Arrays aren't working
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9
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6342
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July 24, 2014
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Vertex Attribute Arrays aren't working
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0
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6263
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July 24, 2014
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VBOs
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0
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10789
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July 20, 2014
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Shader not rendering correctly
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5
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5598
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July 18, 2014
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Shader not rendering correctly
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0
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5534
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July 17, 2014
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[LibGDX] How on earth do I limit drawing to a certain area of the screen?
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3
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3973
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July 16, 2014
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Drawing big Objects far away
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0
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4839
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July 15, 2014
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[LibGDX] How on earth do I limit drawing to a certain area of the screen?
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0
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3834
|
July 15, 2014
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Deleting and Detaching Shaders
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2
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2359
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July 14, 2014
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Solved LWJGL Opengl binding, binding only one texture!
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4
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2595
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July 14, 2014
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Solved LWJGL Opengl binding, binding only one texture!
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0
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2597
|
July 14, 2014
|
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Deleting and Detaching Shaders
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0
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2253
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July 14, 2014
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[SOLVED] VBO and Shaders
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32
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15318
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July 11, 2014
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Understanding how render a 3d model
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4
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2866
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July 11, 2014
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glsl background is black
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4
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4337
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July 11, 2014
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Somehow using GL_REPEAT on a sub-texture in a sprite-sheet?
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10
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6350
|
July 10, 2014
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Somehow using GL_REPEAT on a sub-texture in a sprite-sheet?
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0
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5667
|
July 9, 2014
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