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[texture UVs] How to get a box at a specific part of a texture?
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3
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2732
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August 1, 2014
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[texture UVs] How to get a box at a specific part of a texture?
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0
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2704
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August 1, 2014
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VBOs
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19
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11105
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July 31, 2014
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VBO Multiple texture coords
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7
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5915
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July 30, 2014
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VBO Multiple texture coords
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0
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6014
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July 29, 2014
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[Blending] Multi-shader pass over objects
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2
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1983
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July 28, 2014
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[Blending] Multi-shader pass over objects
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0
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1977
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July 28, 2014
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LWJGL Controller Advice [Getting false axis events]
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7
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5695
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July 27, 2014
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2D Dynamic Lighting and shadows for top down game
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1
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4595
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July 27, 2014
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2D Dynamic Lighting and shadows for top down game
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0
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3748
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July 27, 2014
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LWJGL Controller Advice [Getting false axis events]
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0
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5575
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July 26, 2014
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[Solved] Vertex Shader not calculating matrices correctly
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2
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1832
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July 26, 2014
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[Solved] Vertex Shader not calculating matrices correctly
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0
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1848
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July 26, 2014
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Vertex Attribute Arrays aren't working
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9
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6358
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July 24, 2014
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Vertex Attribute Arrays aren't working
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0
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6278
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July 24, 2014
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VBOs
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0
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10803
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July 20, 2014
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Shader not rendering correctly
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5
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5620
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July 18, 2014
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Shader not rendering correctly
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0
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5549
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July 17, 2014
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[LibGDX] How on earth do I limit drawing to a certain area of the screen?
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3
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3997
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July 16, 2014
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Drawing big Objects far away
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0
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4851
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July 15, 2014
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[LibGDX] How on earth do I limit drawing to a certain area of the screen?
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0
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3851
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July 15, 2014
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Deleting and Detaching Shaders
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2
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2411
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July 14, 2014
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Solved LWJGL Opengl binding, binding only one texture!
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4
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2614
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July 14, 2014
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Solved LWJGL Opengl binding, binding only one texture!
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0
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2610
|
July 14, 2014
|
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Deleting and Detaching Shaders
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0
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2267
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July 14, 2014
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[SOLVED] VBO and Shaders
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32
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15349
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July 11, 2014
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Understanding how render a 3d model
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4
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2884
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July 11, 2014
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glsl background is black
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4
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4354
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July 11, 2014
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Somehow using GL_REPEAT on a sub-texture in a sprite-sheet?
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10
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6395
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July 10, 2014
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Somehow using GL_REPEAT on a sub-texture in a sprite-sheet?
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0
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5681
|
July 9, 2014
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