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Ray casting 2d Visibility
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0
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1685
|
January 23, 2018
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Comments & feedback on this health-bars?
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0
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6174
|
January 23, 2018
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|
AnimatedFramesDemo example (Java2D)
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2
|
1320
|
January 22, 2018
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[Libgdx] Spell class
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0
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2768
|
January 22, 2018
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AnimatedFramesDemo example (Java2D)
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0
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1294
|
January 22, 2018
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JavaFX in lwjgl3?
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0
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1353
|
January 21, 2018
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Stream.filter(...).count() didn't work [solved]
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0
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2684
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January 21, 2018
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Fitting a JFrame around a JPanel, off by 1px issue.
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1
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1526
|
January 20, 2018
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[LibGDX] [3D] Getting a Collision Shape from a 3D model with Bullet Physics
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2
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4739
|
January 18, 2018
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Fitting a JFrame around a JPanel, off by 1px issue.
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0
|
1286
|
January 18, 2018
|
|
Best way to create/load and render fonts?
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3
|
2640
|
January 16, 2018
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|
Map generation performance improves with every new map
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3
|
1472
|
January 13, 2018
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Map generation performance improves with every new map
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0
|
1413
|
January 13, 2018
|
|
[Libgdx] Using progress bar as health bar
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|
5
|
4575
|
January 13, 2018
|
|
Best way to create/load and render fonts?
|
|
0
|
1594
|
January 12, 2018
|
|
[Libgdx] Using progress bar as health bar
|
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0
|
3172
|
January 12, 2018
|
|
[Libgdx] Collision check [Solved]
|
|
8
|
2975
|
January 12, 2018
|
|
KeyListener, MouseListener and repaint problem [solved]
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0
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2164
|
December 31, 2017
|
|
Panel - Redrawing panel didn't seem to be working! [solved]
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|
6
|
2452
|
December 29, 2017
|
|
[Libgdx] Huge world with alot of entities fps drop [solved]
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0
|
14226
|
December 29, 2017
|
|
[Libgdx] Shaders Tmx [SOLVED]
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|
2
|
1213
|
December 29, 2017
|
|
Class design
|
|
4
|
2135
|
December 28, 2017
|
|
[Libgdx] Shaders Tmx [SOLVED]
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|
0
|
1201
|
December 27, 2017
|
|
Panel - Redrawing panel didn't seem to be working! [solved]
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|
0
|
2255
|
December 27, 2017
|
|
Hosting your game
|
|
11
|
5117
|
December 27, 2017
|
|
Class design
|
|
0
|
2130
|
December 26, 2017
|
|
LWJGL 3: loading HDR textures with StbImage in LWJGL 3?
|
|
5
|
5142
|
December 23, 2017
|
|
LWJGL 3: loading HDR textures with StbImage in LWJGL 3?
|
|
0
|
4244
|
December 23, 2017
|
|
[Libgdx] Collision check [Solved]
|
|
0
|
2887
|
December 22, 2017
|
|
Mouse directed attack with 4 possible outcomes and animation based on attack.
|
|
6
|
2895
|
December 21, 2017
|