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[LWJGL] Tetrahedron lighting problem
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1
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1161
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January 28, 2016
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Camera Y axis rotation problem
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0
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2015
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January 28, 2016
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design pattern to avoid exponential number of extensions
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15
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6889
|
January 27, 2016
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AABB collision detection as a filter for SAT collision detection
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2
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1633
|
January 27, 2016
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Using the Java port of Theora
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0
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2362
|
January 27, 2016
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Crash but no crash log!
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5
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2960
|
January 26, 2016
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[SOLVED] [LWJGL] 3d World co-ordinates to 2d screen co-ordinates
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4
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3054
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January 26, 2016
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AABB collision detection as a filter for SAT collision detection
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0
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1589
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January 26, 2016
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Screen not rendering after separating into multiple classes
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10
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3739
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January 25, 2016
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[SOLVED] [LWJGL] 3d World co-ordinates to 2d screen co-ordinates
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0
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2817
|
January 24, 2016
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intersecting issue
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4
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2312
|
January 24, 2016
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Modern OpenGL & Shaders
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4
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2036
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January 24, 2016
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Crash but no crash log!
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0
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2928
|
January 23, 2016
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[LibGDX] PolygonRegion texture doesn't move
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0
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1061
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January 23, 2016
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[LibGDX] PolygonRegion texture doesn't move
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0
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1114
|
January 23, 2016
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glDrawArrays VM Crash
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3
|
1730
|
January 23, 2016
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glDrawArrays VM Crash
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0
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1722
|
January 23, 2016
|
|
intersecting issue
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0
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2150
|
January 23, 2016
|
|
Modern OpenGL & Shaders
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0
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2029
|
January 23, 2016
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|
Screenshots Stop Working on Window Resize
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1
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1187
|
January 23, 2016
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Screenshots Stop Working on Window Resize
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0
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1159
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January 23, 2016
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[libgdx] How do i save data of my game on GooglePlay?
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5
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4836
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January 22, 2016
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design pattern to avoid exponential number of extensions
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0
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6854
|
January 21, 2016
|
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[libgdx] How do i save data of my game on GooglePlay?
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0
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4820
|
January 20, 2016
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3D AABB Collision
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3
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2239
|
January 20, 2016
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Artifact between blocks
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11
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5587
|
January 20, 2016
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|
Screen not rendering after separating into multiple classes
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0
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3736
|
January 20, 2016
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|
3D AABB Collision
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0
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2211
|
January 20, 2016
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|
What type of rendering should I use?
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17
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8209
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January 19, 2016
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Problem with serialization
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9
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4615
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January 18, 2016
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