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[LWJGL] Tetrahedron lighting problem
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1
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1177
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January 28, 2016
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Camera Y axis rotation problem
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0
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2030
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January 28, 2016
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design pattern to avoid exponential number of extensions
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15
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6923
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January 27, 2016
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AABB collision detection as a filter for SAT collision detection
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2
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1676
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January 27, 2016
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Using the Java port of Theora
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0
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2380
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January 27, 2016
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Crash but no crash log!
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5
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3018
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January 26, 2016
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[SOLVED] [LWJGL] 3d World co-ordinates to 2d screen co-ordinates
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4
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3105
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January 26, 2016
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AABB collision detection as a filter for SAT collision detection
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0
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1605
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January 26, 2016
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Screen not rendering after separating into multiple classes
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10
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3767
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January 25, 2016
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[SOLVED] [LWJGL] 3d World co-ordinates to 2d screen co-ordinates
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0
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2842
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January 24, 2016
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intersecting issue
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4
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2329
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January 24, 2016
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Modern OpenGL & Shaders
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4
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2068
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January 24, 2016
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Crash but no crash log!
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0
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2960
|
January 23, 2016
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[LibGDX] PolygonRegion texture doesn't move
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0
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1080
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January 23, 2016
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[LibGDX] PolygonRegion texture doesn't move
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0
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1150
|
January 23, 2016
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glDrawArrays VM Crash
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3
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1768
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January 23, 2016
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glDrawArrays VM Crash
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0
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1745
|
January 23, 2016
|
|
intersecting issue
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0
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2168
|
January 23, 2016
|
|
Modern OpenGL & Shaders
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0
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2047
|
January 23, 2016
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Screenshots Stop Working on Window Resize
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1
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1217
|
January 23, 2016
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Screenshots Stop Working on Window Resize
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0
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1180
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January 23, 2016
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[libgdx] How do i save data of my game on GooglePlay?
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5
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4864
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January 22, 2016
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design pattern to avoid exponential number of extensions
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0
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6875
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January 21, 2016
|
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[libgdx] How do i save data of my game on GooglePlay?
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0
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4845
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January 20, 2016
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3D AABB Collision
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3
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2263
|
January 20, 2016
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Artifact between blocks
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11
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5647
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January 20, 2016
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Screen not rendering after separating into multiple classes
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0
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3756
|
January 20, 2016
|
|
3D AABB Collision
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0
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2228
|
January 20, 2016
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What type of rendering should I use?
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17
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8250
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January 19, 2016
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Problem with serialization
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9
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4643
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January 18, 2016
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