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Notifying another class, in another thread, of a variable change?
|
|
0
|
2599
|
May 2, 2016
|
|
Porting an Android Game Framework for Java Desktop usage
|
|
7
|
6536
|
May 1, 2016
|
|
[SOLVED] LWJGL 3 - glfwCreateCursor returning null
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4
|
3440
|
April 29, 2016
|
|
[SOLVED] LWJGL 3 - glfwCreateCursor returning null
|
|
0
|
3404
|
April 29, 2016
|
|
Catch Soft keyboard keys in fullscreen surface view
|
|
1
|
3009
|
April 28, 2016
|
|
Catch Soft keyboard keys in fullscreen surface view
|
|
0
|
2604
|
April 27, 2016
|
|
[Libgdx]Playing music while loading assets
|
|
0
|
1120
|
April 26, 2016
|
|
[Libgdx]Playing music while loading assets
|
|
0
|
1101
|
April 26, 2016
|
|
ConcurrentModificationException using KRYO
|
|
0
|
3300
|
April 26, 2016
|
|
Character bounds with different sprite sizes
|
|
2
|
2682
|
April 25, 2016
|
|
Character bounds with different sprite sizes
|
|
0
|
2710
|
April 25, 2016
|
|
Libgdx Freetype font glitches on android?
|
|
3
|
4365
|
April 23, 2016
|
|
[Solved] [LWJGL] LWJGL 2.9.3 Mouse polling values not proportional with FPS
|
|
1
|
2078
|
April 22, 2016
|
|
libGDX - Use ResolutionFileResolver or Scale Down?
|
|
0
|
974
|
April 22, 2016
|
|
libGDX - Use ResolutionFileResolver or Scale Down?
|
|
0
|
981
|
April 22, 2016
|
|
Libgdx Freetype font glitches on android?
|
|
0
|
3881
|
April 22, 2016
|
|
[Solved] [LWJGL] LWJGL 2.9.3 Mouse polling values not proportional with FPS
|
|
0
|
2013
|
April 22, 2016
|
|
Sound on Debian Jessie Linux
|
|
0
|
11597
|
April 21, 2016
|
|
Problem drawing the content of multiple VAOs
|
|
2
|
2885
|
April 20, 2016
|
|
Problem drawing the content of multiple VAOs
|
|
0
|
2917
|
April 20, 2016
|
|
Brain not working - enemy jump on collision
|
|
2
|
1954
|
April 20, 2016
|
|
Brain not working - enemy jump on collision
|
|
0
|
1955
|
April 20, 2016
|
|
How to remotely access running application (command line?)?
|
|
1
|
1769
|
April 19, 2016
|
|
How to remotely access running application (command line?)?
|
|
0
|
1776
|
April 19, 2016
|
|
[SOLVED][libGDX] Action.restart() works, SequenceAction.restart() doesn't work
|
|
2
|
3914
|
April 19, 2016
|
|
detecting sprite clicked on
|
|
8
|
5466
|
April 19, 2016
|
|
[LibGdx] Animation not working
|
|
2
|
3391
|
April 18, 2016
|
|
[LibGdx] Initializing variables.
|
|
3
|
2534
|
April 18, 2016
|
|
[SOLVED][libGDX] Action.restart() works, SequenceAction.restart() doesn't work
|
|
0
|
3612
|
April 18, 2016
|
|
detecting sprite clicked on
|
|
0
|
5114
|
April 18, 2016
|