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Notifying another class, in another thread, of a variable change?
|
|
0
|
2579
|
May 2, 2016
|
|
Porting an Android Game Framework for Java Desktop usage
|
|
7
|
6496
|
May 1, 2016
|
|
[SOLVED] LWJGL 3 - glfwCreateCursor returning null
|
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4
|
3419
|
April 29, 2016
|
|
[SOLVED] LWJGL 3 - glfwCreateCursor returning null
|
|
0
|
3383
|
April 29, 2016
|
|
Catch Soft keyboard keys in fullscreen surface view
|
|
1
|
2937
|
April 28, 2016
|
|
Catch Soft keyboard keys in fullscreen surface view
|
|
0
|
2581
|
April 27, 2016
|
|
[Libgdx]Playing music while loading assets
|
|
0
|
1103
|
April 26, 2016
|
|
[Libgdx]Playing music while loading assets
|
|
0
|
1084
|
April 26, 2016
|
|
ConcurrentModificationException using KRYO
|
|
0
|
3279
|
April 26, 2016
|
|
Character bounds with different sprite sizes
|
|
2
|
2652
|
April 25, 2016
|
|
Character bounds with different sprite sizes
|
|
0
|
2681
|
April 25, 2016
|
|
Libgdx Freetype font glitches on android?
|
|
3
|
4163
|
April 23, 2016
|
|
[Solved] [LWJGL] LWJGL 2.9.3 Mouse polling values not proportional with FPS
|
|
1
|
2016
|
April 22, 2016
|
|
libGDX - Use ResolutionFileResolver or Scale Down?
|
|
0
|
958
|
April 22, 2016
|
|
libGDX - Use ResolutionFileResolver or Scale Down?
|
|
0
|
969
|
April 22, 2016
|
|
Libgdx Freetype font glitches on android?
|
|
0
|
3867
|
April 22, 2016
|
|
[Solved] [LWJGL] LWJGL 2.9.3 Mouse polling values not proportional with FPS
|
|
0
|
1966
|
April 22, 2016
|
|
Sound on Debian Jessie Linux
|
|
0
|
11580
|
April 21, 2016
|
|
Problem drawing the content of multiple VAOs
|
|
2
|
2863
|
April 20, 2016
|
|
Problem drawing the content of multiple VAOs
|
|
0
|
2893
|
April 20, 2016
|
|
Brain not working - enemy jump on collision
|
|
2
|
1932
|
April 20, 2016
|
|
Brain not working - enemy jump on collision
|
|
0
|
1938
|
April 20, 2016
|
|
How to remotely access running application (command line?)?
|
|
1
|
1750
|
April 19, 2016
|
|
How to remotely access running application (command line?)?
|
|
0
|
1758
|
April 19, 2016
|
|
[SOLVED][libGDX] Action.restart() works, SequenceAction.restart() doesn't work
|
|
2
|
3865
|
April 19, 2016
|
|
detecting sprite clicked on
|
|
8
|
5360
|
April 19, 2016
|
|
[LibGdx] Animation not working
|
|
2
|
3334
|
April 18, 2016
|
|
[LibGdx] Initializing variables.
|
|
3
|
2516
|
April 18, 2016
|
|
[SOLVED][libGDX] Action.restart() works, SequenceAction.restart() doesn't work
|
|
0
|
3595
|
April 18, 2016
|
|
detecting sprite clicked on
|
|
0
|
5093
|
April 18, 2016
|